The new year is a month and bit old, and the CC3+ community has been busy as beavers in creating new maps already. Let’s have a look at some of the wonderful maps they shared in January.

Daniel Pereda De Pablo created this amazong floorplan of the Temple of Shinare, using the Cities and Dungeons of Schley styles.
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Unsurprisingly December is usually a little quieter in terms of map-making (Christmas, end of the year, etc.) and last month was no exception. But still there were plenty of wonderful map projects going on and results being share by the community. So here are a few semi-random picks:

Jean-Claude Tremblay took last year’s Winter Village style and created this wonderfully season-appropriate settlement.
Winter Village Continue reading »

The Holidays are closing in an I though everybody would be busy with preparations for the festivities, but there seems to be now slowdown in the creation of new maps on the forum and FB community. We already presented some fresh Symbol Set 6 maps here, but there was plenty of other material as well. So take a gander at some of the beautiful stuff the community produces in November.

An unnamed 13th Age map by Julian Dracos


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After a little (just a little) quieter time in the summer months, the number of posted maps on the forum and FB group is picking up again and it’s getting harder to look through them all. But that means more wonderful maps for us to marvel at!

We start with the Elemental Nations by Ricko Hasche and a wonderful use of the 13th Age overland style.
The Elemental Nations Continue reading »

Dear map-makers! What did the community share with us in September? Lots of cool maps of course. Let’s take a look at some of them.

EukalyptusNow takes the lead with the wonderful, atmospherically-lit Swamp Rat Inn. Check the forum thread for non-lighting versions of the map itself.
The Swamp Rat Inn

Wyvern created this wonderful map of Lovecraft’s Providence in the Cthulhu City style.
Lovecraft's Providence

The Lizard Lair by Tommy Kehlet uses Sue’s Marine Dungeon style.
Lizard Lair

I just love the color pop on James Stewart‘s weird and spooky reality rift map.
The Colors out of Space

Matt Finch‘s map of a wooded settlement is unnamed, so we’ll just go with the name of the D&D campaign it is for, “The White Shadow”.
The White Shadow

I really have a soft spot for the Worlds of Wonder overland style Jeff B used in his Turia/Uldiar Region map.
Turia Uldiar

Quenten Walker‘s small floorplan of Vlad’s Dive nicely captures the cramped, rundown feeling of a slum dive.
Vlad's Dive

And finally, Ricko Hasche created another wonderful Ravenloft-style map, this time of Castle Smirnoff.
Castle Smirnoff

Dear map-makers! It’s time to take another look last month’s community maps. If the selection is a bit smaller than usual, it’s only because many maps were created for the August mapping competition, which I did not want to double up here, especially before the winners were announced. If you want to check them out, and perhaps help with the voting, head over to the forum thread. But do enjoy these beautiful maps first!

JeffB created Richardson’s Roadhouse in the Dungeons of Schley style and did a superb job with adding atmospheric lighting.

While Ricko Hasche‘s city and village scenes are familiar by now, he doesn’t fail to delight with this wonderfully atmospheric cursed village

Mike Degn‘s Cloth-Salt Colonies are a wonderful example of how beautiful a modern overland map can be.

For the Chronicles of Möwendorf Morrgans has combined a whole slew of different map styles, including Pär Lindström’s book border and Vandel’s location vignettes. Great stuff!

Wyvern‘s whimsical map of Queen Mica’s Scintillating Palace (i.e. an anthive) just warms my heart. Such a lovely design!

Eric McNeal is back with another historical map of (actually a whole set of maps) in the Ferraris style, this time of the area of Miami. Gorgeous!

Last but not least, Mark Fradley shared his first city map with this underground dwarven city. I love the color-coding, great work, Mark!

Dear map-makers! Freshly back from GenCon and safely over the jet lag, I’ve now had time to check out all the community-made maps of July. You’ve been really busy, haven’t you!? Here’s just a small and pretty random selection of maps that caught my eye. Sorry to all the others I missed!

I chose two maps by EucalyptusNow, because I couldn’t decide which I liked better, the Oasis Town of Dekunu or Pamberton on Twynne.
Dekunu Oasis - Eucalyptus Now
Pamberton on Twynne - Eucalyptus Now Continue reading »

Dear map-makers, please enjoy another wonderful selection of maps created by our community members in June. There were far more than these few, which I had to skip for space reasons. Please visit our forum and/or Facebook group to see them!

AleD drew the city map of Borghello using Sue Daniel’s Darklands City style.
Borghello

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Dear map-makers, summer is upon us and before I head off to indulge into a bit of hiking in the Scottish Isles (looks like a “THe Cartographer’s Travels” blog post may be coming up), let’s take another look at the beautiful maps that have been shared in the community.

Daniel Pereda De Pablo created this wonderful list fo heroes from an old Dragonlance adventure with Character Artist 3.
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Dear map-makers! Another month has passed and it’s time to look back and collect some of the wonderful maps (and other drawings) created by the community. So take a break, sit back and enjoy the mapping work that others (or you!) have done in April.

EukalyptusNow used the Serpentine City style to create Siaiola a fantasy version of Venice.
Siaiola
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