Love a world with monsters, mystery, and supernatural horror around every corner? Love the 1920s? Dying to run a campaign speaking in Old Tyme radio announcer voice? Oh, yes, then this annual should be the inspiration you need for your next Cthulhu themed tabletop game. You guessed it readers, I’ve been trying to get my gaming group to play Cthulhu for a few years now. Maybe this latest map will finally help them along to love and crave the Lovecraftian universe I have for so many years.
2017 ProFantasy Cthulhu City Annual
[Download the FCW file]
This annual allows a game master to create a Cthulhu inspired city easily with pre-made city street grid symbols. After laying out a few street grid symbols, and adding a street or two using the road drawing tool to connect the grids and also finish off the outer sections, laying out the building symbols on this map was so easy, since aligning them with the roads isn’t part of this particular map style aesthetic. I placed the symbols and named them all while creating a dark adventure in mind for my players.

This setting is a particular favorite of mine, so this annual is one of my favorites of the year. Speaking of… All the Annuals 2017 has come to a close. But wait! There’s more!! Stick around for the bonus annual… Sue Daniel’s Parchments.

About the author: Lorelei was my very first D&D character I created more years back than i’d like to remember. When I decided to venture into creating maps for my and others rpgs, I thought I owed it to her to name myself Lorelei Cartography, since it was her that led me to the wonderful world of tabletop gaming in the first place. Since then I have been honored to have worked with companies such as WizKids, Pelgrane Press, and ProFantasy.

Need a quick city? Dislike (like myself) laying out a city grid and dotting it with houses? Well the Random Cities Annual is for you. This annual is available for anyone who has City Designer 3. The Random City command allows you some creative license with the houses you place, though in this example, I did not make any adjustments and just used the basic CD3 Bitmap B set.
2017 ProFantasy Random Cities Annual
(Download the FCW-File)

After starting a map in either the Bitmap A or B styles (I chose B) you choose Random City from the City menu or just enter on the command line CITY – this brings up the City Wizard and make any adjustments to the settings you’d like, hitting next at each option. For this map, the only changes I made, were to mute the colors by adding a RGB Matrix to several sheets with different settings (I got those settings by just playing around with the adjustments one .1 at a time till it was the right shade). A quick city name at the bottom and done. A map such as this can easily be done last minute before a gaming session – this one took me 15 minutes.

About the author: Lorelei was my very first D&D character I created more years back than i’d like to remember. When I decided to venture into creating maps for my and others rpgs, I thought I owed it to her to name myself Lorelei Cartography, since it was her that led me to the wonderful world of tabletop gaming in the first place. Since then I have been honored to have worked with companies such as WizKids, Pelgrane Press, and ProFantasy.

CA168 Karrenschuster HomeEvery year we make one of the Cartographer’s Annual issue available for free to give everyone a taste of the tasty mapping inside. This year we decided on the Tagkrammer Isometric style from December, that lets you create 3D maps of buildings and dungeon layouts. This style is now included in the Free Sampler.

To make up to all our loyal subscribers, we add a bonus issue to the year’s roster. This year Sue Daniel expands on her City Cliffs symbol pack with two new sets of symbols, one in limestone and the other in sandstone. Almost 150 new symbols in 2 catalogs, 3 new bitmap fills, and two alternate versions of the Varon Rock example map give you lots of sheer rock faces to tinker with.

Varon rock Sandstone cliffs

CA165 Derandil - Jon Roberts ExampleRecently we’ve done quite a few video tutorials and Annual issues on city mapping, and I wanted to to collect these into one conventient reference. Let’s take a look what we got:

Annual issues

Blog articles

Live Mapping Sessions

Serpentine City

City Cliffs

Renaissance City

Ryecroft Town

Welcome to a brief article about the creation of Orde-on-the-Rock (or just Orde for short), in which I will be attempting to answer most of the questions I have been asked about this map since it was first released last year as a new example map for City Designer 3.

Orde was designed as a map to demonstrate what could be done with CD3 without using any additional add-ons or extra art assets.

Over the years I’ve been using CD3 I’ve done lots of cities using only the assets that come with CD3, so to make it more of a challenge for myself this time I decided not to use any of the regular Bitmap A house symbols.  In their place I used buildings generated by the Building and Street tools, and added a few shaded polygon constructions for variety. Continue reading »

Update 25In light of the recent world-wide developments, were many people are stuck at home, we’ve decided to extend the content in basic CC3+ to include more material for dungeons and cities, so you can use CC3+ alone to make everything from world maps via cities down to floorplans and dungeon maps. You can download this latest update from your registration page to get the additional tools and drawing styles, and the full CC3+ setup will also include them from now on.

What do you get specifically? We’ve included a selection of Annual issues, some of which were already available for free and other which weren’t so far:


Here are the release notes for version 3.94:

CC3+ Version 3.94
=================
– added new drawing styles to CC3+ install: Jon Roberts Overland, Jon Roberts Cities, Jon Roberts Dungeon, Namoi VanDoren Floorplans
– added city and dungeon menus to base setup
– added basic city and dungeon tools to base setup

The November issue of the Cartographer’s Annual builds on the foundation Sue Daniel set with the “Japanese Temples” style in September. It adds more than 30 new buildings, and a full set of house, street and city tools for a comprehensive “Asian Towns” style for City Designer 3. The 6-page mapping guide takes you through all the steps to utilize these resources.

Check out the details of the style here on the 2018 Annual’s page and click the image on right to see the included example map of the “Fishing Town of Sukoyara”.

You can subscribe to the Annual 2018 here. If you are already subscribed, the November issue is now available for download on your registration page.

Hm, what to pick from the huge amount of beautiful maps posted over the last month!? This is really the toughest job, let’s see…

Gurnic: A Kingdom in Erdan’s World
by Medio is a gorgeous use of the DeRust overland style from the Annual Vol 7 with some custom symbols added.
Gurnic
Continue reading »

CA132 Sarnath CityWe close off the 2017 Annual (except perhaps for a little bonus issue) with another style by Pär Lindström. He created this wonderful new city style for the weird and ominous metropolis of Cthulhu City, a setting for Pelgrane Press’ Trail of Cthulhu role-playing game.

Of course we took the opportunity to create a city style for CC3+ from it. Since the style doesn’t use the City Designer way of drawing individual houses and random streets, you can even use it fully without having CD3 available.

The December issue is now available for CC3+ from the registration page for all subscribers. If you haven’t subscribed to the Annual 2017 yet, you can do so here.

Farm BattleAre you looking for some house-to-house fighting with orcs or undead? Yearning to kick in that door or burn down a barn that hides an evil cult? Look no further, the November issue of the Cartographer’s Annual 2017 has you covered. It contains three highly detailed battle maps that combine building floorplans with outdoor locations.

The maps were produced for Pelgrane Press’ upcoming third installment in the Battle Scenes series and highlight the options you get when combining different map types and styles into a larger whole.

The November issue is now available for CC3+ from the registration page for all subscribers. If you haven’t subscribed to the Annual 2017 yet, you can do so here.

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