Christina continues her series on the 2016 Annuals

Temple of Bones was the next up for 2016’s Annual. Oh, Temple of Bones. This was a challenge for me, as I often find Perspectives to be. I honestly don’t have much to say about this map. I’m not sure how I feel about it aesthetically, but what I will say, as I say whenever I succeed in a challenge mapping with Perspectives, I am proud I was able to put out a decent map, at least. 😊

[Download the FCW file]

About the author: Lorelei was my very first D&D character I created more years back than i’d like to remember. When I decided to venture into creating maps for my and others rpgs, I thought I owed it to her to name myself Lorelei Cartography, since it was her that led me to the wonderful world of tabletop gaming in the first place. Since then I have been honored to have worked with companies such as WizKids, Pelgrane Press, and ProFantasy.

Example MapAs we’ve announced a while ago, we are working on a new Symbol Set by Mike Schley, titled “Isometric Cities” and we are getting close to release now. The artwork by Mike is all done, Sue Daniel has created all the varicolor versions of the symbols, and yours truly is working on the bitmap fills and integrating everything into one coherent package.

The style consists of a large number of isometric building symbols. Each comes in four different views, which can be easily rotated to show the buildings from the four cardinal directions.
Example 2

The symbols range from glorious gigantic structures like the cathedral above, to small details like graves, boats and market stalls. Naturally – because they are all created by Mike – they fit the Symbol Set 4 and 5 styles very well, and can potentially be used to illustrate cities that you’ve already create with Symbol Set 5 in an isometric view.

Example 4

Look for the release Symbol Set 6 at the end of the month or in early November. Of course we’ll announce it here and in our newsletter, so keep an eye on those to not miss this new wonderful Symbol Set by Mike Schley.

Example 3

Have you marveled at the beautiful city maps that Mike Schley has created for the D&D role-playing game and other brands? If not, head over to his web page to see a great selection. Myself, I am a particular fan of his isometric city views like the Candlekeep map you see as the first listed on that page. They give a great overall impression of the location, while also haviong enough precise information to make them really useful as a gaming tool.

Of course I’ve been advocating for a symbol set using this art style for a while here at Profantasy, and I’m now more than happy that I have the first symbols on my desk for by an upcoming set by Mike himself. He’s been busy creating the inked outlines ofr the buildings and kindly provided a few colored ones as well, that I can show off here. Take a look!

Isometric Cities Preview

So far my job concerning this product has mostly been looking over the incoming symbols, nodding and saying “Yes, they are great, thank you” by way approval. I’m looking forward to diving into creating all the symbols for CC3+ when more of the colored versions come in, and trying my hand at creating isometric city maps with them myself.

CA168 Karrenschuster HomeThe year is almost over, and we will soon be starting the resubscription offer for 2021. But until then the Cartographer’s Annual has another great mapping style for you: Tagkrammer Isometric for Perspectives-style floorplans.

We became aware of the beautiful isometric floorplan for a merchant’s “Kontor” on the Cartographer’s Guild and approached the author about turning it into a CC3+ style. Kawe Weissi-Zadeh of Westphalia Miniatures was happy to oblige and the result is the Tagkrammer Isometric style. It is an easy to use floorplan style, that can make good use of Perspectives 3 tools, but can also be used without that add-on.

On Thursday, December 3rd, the style features in our Live Mapping session on You Tube.

If you have already subscribed to the Annual 2020, you can download the December issue from your registration page. If not, you can subscribe here.

SUB2019 Ancient Tombs IsometricFor this map, I took my Ancient Tombs map of the Tomb of Nefertari and followed the mapping guide provided with this annual. I’m not very proficient with Perspectives, and like the Beaumaris Castle Annual map, I decided to follow the Mapping Guide for this map, and boy am I glad I did!

[Download the FCW file]

Getting my top down floorplan/dungeon map of the tomb into an isometric map style was very easy with the Mapping Guide reminding me of the 3D Projection button and it’s ability to take a 2D layout and projecting the result in perspective. I used the wall symbols for this map, as I really liked the design options – and knowing what the interior of the real tomb looks like (there is that amazing site Osirisnet.net) I was able to make this map as close to the real tomb as I could – with some of my own embellishments, of course.

About the author: Lorelei was my very first D&D character I created more years back than i’d like to remember. When I decided to venture into creating maps for my and others rpgs, I thought I owed it to her to name myself Lorelei Cartography, since it was her that led me to the wonderful world of tabletop gaming in the first place. Since then I have been honored to have worked with companies such as WizKids, Pelgrane Press, and ProFantasy.

Well THIS was a challenge. As usual, mapping outside of dungeon mapping gives me a little anxiety, but I dug in a think the end result wasn’t as bad as I thought it would be, and I rather like it. I opted to do the 3d perspective of a castle, as this, I think is the most challenging map to create in this series. We are all pretty used to mapping top-down, so that didn’t seem like it would be useful to as many people as another 3d map in this style would.

Castle Map
(Download the FCW file of the castle.) (See the more info on the Annual “Beaumaris Castle” here.) Continue reading »

Isometric Town
Download the CC3+ file here. Note that you need the Annual 2019 installed to view it properly.

Mapping with the Isometric Town Annual

Now THIS was a challenge as I find city/town maps a personal struggle. Here is where the Mapping Guide comes in handy. Often, with an Annual, I am guilty of just diving in and figuring things out on my own as I go, occasionally referring to the mapping guide, but not usually. This time, since I do struggle in this area of mapping, I stuck with the Mapping Guide provided, as far as the steps in creating this little town and followed them along.

Also, quite useful when mapping with a style you aren’t very comfortable with is deconstructing the multitude of maps that are often provided along with each Annual. In this instance I was able to copy a few of Sue’s Effects from her Corvallen map and Ralf’s Menzberg map, in particular Sue’s brilliant use of the RGB Matrix. This effect is worth a dive into as it can produce some great color results on your sheet effects.

Some of my own favorite effects to use are the RGB Matrix, the Hue/Sat and a big favorite of mine, Texturize. The last one I often put on the entire map. On this one I used a common texture that everyone should have concrete. The textures I use can be found in the CC3+>Filters>Images file, though you can use just about any fill with some kind of texture. I love the look I can get on a map with just the right settings and the fill to texturize. Try it!!

I also was unable to recreate Sue’s lovely parchment….well, I probably could if I really sat for a while, but I wanted to map in a way that the average mapper would, not someone with some sort of artistic skills on the manual side, rather than digital, so instead I created a legend on the bottom of my map – I think it’s a fine substitute if one is unable to recreate, copy and paste the scroll or just doesn’t want the look of scrolled parchment on their map – either way it’s just another variation. I do, of course, use my dear friend’s lovely parchment fill she provided for this Annual. Text/Labels are pretty standard here, with no special flair, and naming wasn’t anything special either….with the exception that I DID get the name of the town from Sue’s beautiful willow trees provided with this Annual. I LOVE willow trees, on a personal note, and these are just so pretty, so Willow Field it became. I hope you enjoy it and find it useful for your own mapping needs!

About the author: Lorelei was my very first D&D character I created more years back than i’d like to remember. When I decided to venture into creating maps for my and others rpgs, I thought I owed it to her to name myself Lorelei Cartography, since it was her that led me to the wonderful world of tabletop gaming in the first place. Since then I have been honored to have worked with companies such as WizKids, Pelgrane Press, and ProFantasy.

CA152 Tomb of the Mad QueenFor the August Issue, our Master Mapper Jean-Michel Bravo continues his Ancient Tombs series, now with isometric versions of those Egyptian-themed catacombs! Hundreds of isometric symbols and dozens of bitmap textures allow you to create wonderful perspective maps haunted by mummies and filled with traps!

If you haven’t done so already, you can subscribe to the Annual 2019 here. If you are already subscribed, the August issue is available for download on your registration page now.

Beaumaris 3dThe May issue of the Cartographer’s Annual is now ready for download and installation. The map pack “Beaumaris Castle” is a complete re-imagining of a classic fortification from Source Maps: Castles! Sue Daniel rebuild the Welsh castle with modern bitmap symbols and textures, and we’ve included all those resources in the issue for your use in other maps and drawings.

Explore the beautifully mapped four floorplan levels, the stunning 3d view of the whole castle and a surroundings maps. Over 100 floorplan symbols, 30 isometric buildings and walls sections, and 33 new bitmap textures can be leveraged for other projects.

If you haven’t done so already, you can subscribe to the Annual 2019 here. If you are already subscribed, the May issue is available for download on your registration page now.

CorvallenThe Town of Corvallen has gone through a number of iterations in its role as a model for the “Isometric Town” style of the February Annual issue.

In addition to seeing the final version in the now-available Annual, you can now read up on Sue Daniel’s method of constructing the map, as well as all the small adjustments she did to make the map the work of art it is.

Check out the article “The Making of Corvallen” in pdf format.

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