Mor StonishHello fellow map-makers! We hope you had wonderful holidays and an an amazing New Year. Welcome to 2022, and hopefully another good year of mapping.

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  • Are you experiencing issue with missing bitmap textures in older or custom map styles, instead showing a Red X? Remy Monsen explains the possible causes and how to fix them.
  • Jason Payne explains his way of creating “heatmaps” in CC3+, i.e. maps highlighting locations, patterns and density of specific features.

Reminders

FT3 PlusHello fellow map-makers! What’s up in November you ask? A lot, we say. Check out a new version of Fractal Terrains, a huge Humble Bundle and much more.

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ZariqHello map-makers! Our apologies for the slightly delayed newsletter this month; Ralf was enjoying a couple of weeks off. But he’s back now, and we have your regulary monthly mapping goodness for you.

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Hello dear cartographers, welcome to the August newsletter. Mike Schley has created another set of symbols for you, we have a tutorial pack in the Annual about repeating textures, you can check out many beautiful community maps, videos and articles by Christina and Remy.

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CA175 Undersea PortalHello fellow cartographers, welcome to the July newsletter. We’ve got new free symbols by Mike Schley for you, a beautiful new aquatic-themed Annual taking us below the sea, many beautiful maps, lots of videos and a technical article by Remy.

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  • Remy Monsen shows you how to keep your map borders looking clean with a look at the map screen.
  • Christina Trani continues her journey through All the Annuals with Parchment Maps issue from the Annual 2017.

Example Elven StructuresHello dear map-makers, welcome to the June newsletter. We’ve got lots of example maps for you, by Sue Daniel, Christina Trani and the whole user community, as well as another great technical article by Remy Monsen.

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001 - Mercator Jerion (modified) smHello fellow map-makers, welcome to the May newsletter. We’ve got lots of example maps for you, by Sue Daniel, Christina Trani and the whole user community, as well as another great technical article by Remy Monsen.

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Dear mappers, the first quarter of the year has flown past and although it is unlikely we’ll see each other at conventions this year, the signs are there that the pandemic will loosen its grip on the world in the coming months. We are certainly looking forward to be travelling again, and to be sharing the maps we create virtually with our gaming groups in person. But until then we can still be content to share them virtually, as so many of our users do in the Profantasy community forum and the Facebook group. You’ll find a sample selection of these below, along with the latest Annual issue, example maps by Christina Trani, a superbly useful article by Remy and the latest live videos.

CA172 Merchant ShipNews

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Ogre MageNews

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  • Christina Trani continues her journey through the Cartographer’s Annual Vol 12 (2018) with the November and December issues, creating an asian town map, a set of deckplan geomoprhs and the resulting starship.
  • Remy Monsen takes an in-depth look at the RPG Matrix process sheet effect in CC3+.

Castle TrumNews

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  • Christina Trani continues her journey through the Cartographer’s Annual Vol 12 (2018) with the October issue and an overland map.
  • Remy Monsen writes up an awesome technique to create floor and wall inscriptions in dungeon floorplans and Perspective maps.
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