ralf | March 4, 2022 | Newsletter
Dear fellow map-makers we hope you are safe and sound wherevery you are in the world, no matter which borders you live in. Like so many others, we at Profantasy Software look at what is happening in Ukraine with horror and great concern and as a company we’ve decided to support humanitarian relief efforts via British-Ukrainian Aid. But we also need to let you know what happened concerning our software last month – which seems to have a wintry theme – so here we go.
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Comments Off on March: Wintry Villages, Snowy Landscapes and Isometric Cities
ralf | February 11, 2022 | Newsletter
Dear fellow map-makers, we hope you had a good start into the year 2022.
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- Matthew Verdini is producing and selling some very nice battle maps created with CC3+ for virtual and real tabletops. Check out some samples of his work.
- Remy Monsen continues his development of dynamic dungeon tools. Follow this excellent exercise and tutorial on programming your own extensions for CC3+.
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Comments Off on February: Alien Woods, Bookish Maps and Dungeon Tools
ralf | January 20, 2022 | Newsletter
Hello fellow map-makers! We hope you had wonderful holidays and an an amazing New Year. Welcome to 2022, and hopefully another good year of mapping.
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- Are you experiencing issue with missing bitmap textures in older or custom map styles, instead showing a Red X? Remy Monsen explains the possible causes and how to fix them.
- Jason Payne explains his way of creating “heatmaps” in CC3+, i.e. maps highlighting locations, patterns and density of specific features.
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Comments Off on January: Great Walls, Heatmaps and Getting Rid of Red Xs
ralf | November 16, 2021 | Newsletter
Hello fellow map-makers! What’s up in November you ask? A lot, we say. Check out a new version of Fractal Terrains, a huge Humble Bundle and much more.
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ralf | October 25, 2021 | Newsletter
Hello map-makers! Our apologies for the slightly delayed newsletter this month; Ralf was enjoying a couple of weeks off. But he’s back now, and we have your regulary monthly mapping goodness for you.
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Comments Off on October: Sea Monsters, a Master Mapper and Colonial Outposts
ralf | September 9, 2021 |
Hello fellow map-makers! Let’s have a look what the last month brought us mapping-wise, shall we?
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Comments Off on September: Dwarven Strongholds, Seamless Tiles and Precision Work
ralf | August 17, 2021 | Newsletter
Hello dear cartographers, welcome to the August newsletter. Mike Schley has created another set of symbols for you, we have a tutorial pack in the Annual about repeating textures, you can check out many beautiful community maps, videos and articles by Christina and Remy.
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Comments Off on August: Abandoned Places, 13th Age and Secret Corridors
ralf | July 9, 2021 | Newsletter
Hello fellow cartographers, welcome to the July newsletter. We’ve got new free symbols by Mike Schley for you, a beautiful new aquatic-themed Annual taking us below the sea, many beautiful maps, lots of videos and a technical article by Remy.
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- Remy Monsen shows you how to keep your map borders looking clean with a look at the map screen.
- Christina Trani continues her journey through All the Annuals with Parchment Maps issue from the Annual 2017.
Comments Off on July: Orcish Settlements, Marine Dungeons and Screening your Maps
ralf | June 10, 2021 | Newsletter
Hello dear map-makers, welcome to the June newsletter. We’ve got lots of example maps for you, by Sue Daniel, Christina Trani and the whole user community, as well as another great technical article by Remy Monsen.
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Comments Off on June: New Mike Schley Symbols, Annuals, Videos and Sheet Effects
ralf | May 6, 2021 | Newsletter
Hello fellow map-makers, welcome to the May newsletter. We’ve got lots of example maps for you, by Sue Daniel, Christina Trani and the whole user community, as well as another great technical article by Remy Monsen.
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Comments Off on May: Old and new Annual issues, example maps and random symbols