ManualWe are making good progress on Perspectives 3, November means Black Friday sale, and the December annual is demoing. Definitely sounds like the year is coming to a close, doesn’t it? Let’s take stock with this month’s newsletter.

The Big Sale

From 27th November until 1st December Tuesday morning, all of our cartography software is available at a 30% discount, including bundles and upgrades.
Use this voucher in the checkout to take advantage of the offer: BLACK@30%.
Get full versions in the store, and upgrades from your registered users page.

News

  • A new version of the CC3+ manual is available for all registered users.
  • The November Annual has been released, expanding on TJ Vandel’s Ancient Realms style with a set of beautiful vignettes.

Resources

Articles

  • Ralf let’s you peak at the big thing on his desk: Perspectives 3.
  • Take a look at deluxe Battle Scenes map, both for the upcoming Annual and as a book my Pelgrane Press.

SS3A Example - Road SceneAfter attending Spiel, the big German boardgaming fair, our work on updating all the add-ons and symbol sets for CC3+ continues. And we have the compatibility update for Symbol Set 3 for you this month.

News

  • CC3+ Update: The compatibility update for Symbol Set 3 – Modern is here!
  • The October Annual includes a great new overland style by TJ Vandel. It will be expanded with more wonderful artwork in November.
  • Resources

  • Check out September and October’s round up of user maps from the community forum.
  • The Vintyri project has a released a new version of their Cartographic Collection. Download their huge selection of new bitmap fills, floorplan and city symbols for free.
  • Articles

  • On the Cartographer’s Desk – What are we working on right now?
  • Ralf reports on his four days at the world’s largest board gaming fair: Spiel in Essen.

CA106 Dreaming BayWe are happy to present the October Annual issue, a wonderful new overland style by TJ Vandel. In fact the style is so pact with goodness, we had to split it over two installments. You get a fully working, highly detailed overland style this month, and with the next issue we’ll add a load of gorgeous little location vignette symbols.

This month’s mapping guide is also the first in the Annual series that is written based on it’s implementation in CC3+, and it highlights a number of the new features in this latest version of Campaign Cartographer.

The October issue is available both for CC3 and CC3+. You can download both setups from your registration page on the Subscriptions tab. If you haven’t subscribed to the Annual 2015 yet, you can do so here.

CA105 AsylumSeeing the recent pre-order release of Pelgrane Press’ Dracula Dossier, we are thrilled to offer the Dracula Dossier mapping style as this month’s Annual issue. This very set of tools was used to create the floorplan maps in Pelgrane’s massive improvisational campaign. Now you can use it for your own modern-action-horror locations!

The September issue is available both for CC3 and CC3+. You can download both setups from your registration page on the Subscriptions tab. If you haven’t subscribed to the Annual 2015 yet, you can do so here.

River CanyonDespite conventions, summer holidays and some nasty (fortunately well-healing) injuries at ProFantasy software, we are still hard at work updating all the CC3 material to CC3+. This month we have Symbol Set 2 – Fantasy Floorplans for you!

News

Resources

Articles

River CanyonWe are happy to announce the next compatibility update: Symbol Set 2 – Fantasy Floorplans is now available for CC3+. SS2 provides four new drawing styles for dungeon and floorplan maps, made up from over 2,500 new symbols, bitmap fills and drawing tools.

Click on the example map on the right created by Ralf Schemmann. It uses one of the new bitmap floorplan styles included in SS2 in conjunction with a few symbols from Dungeon Designer 3 to create a large-scale battle map of a river canyon. The style, created by graphic artist and designer Peter Gifford, uses highly-detailed almost photo-realistic bitmap artwork for high quality maps. Download a large-scale pdf version here.

Check out the two more pdf examples of maps drawn with the styles included in SS2:

TempleSmuggler’s Shack (using Peter Gifford’s style exclusively)
Temple of the Fire Demon (using the second bitmap style from SS2, created by Michael Tumey).

If you already own SS2, you can simply download the setup for CC3+ from your registration page. If you do not own SS2 yet, you can get a copy here.


SS1A IneariaWe are still hard at work updating all the CC3 material to CC3+. This month we have Symbol Set 1 – Fantasy Overland ready for you!

News

  • CC3+ Update: The compatibility update for Symbol Set 1 – Fantasy Overland is here!
  • Two new Annual issues have become available since the last newsletter: June and July.
  • CC3+ Update 2 is now available, fixing some bugs and preparing CC3+ for future add-ons. Log into your registration page to download it.

Resources

Articles

Orc Rafting

Our Source Maps products are packed with predesigned flooplans, cities and temples. The maps are available in cc3 format with their own viewer, or as PDF or PNG files. I’ve printed them out and used most of them over the years for my old-school D&D game and for 13th Age. However, they are are bit long in the tooth, so we’ll be updating them, starting with Source Maps: Temples! this year, in a new style and adding new maps and floorplans. Here’s a look at a recent draft of the new style, and the old style for comparison.
angkor1v5

The current Source Maps: Temples, Tombs and Catacombs map

angkorold

A close-up of the proposed new style:

angkor section

We intend to released Source Map: Temples mid-June next year.

Mary Mosman - Weeping Rock SpringsThe process of converting all our products to work with CC3+ continues. This month we have Symbol Set 4 – The Dungeons of Schley available in the updated version.

News

  • CC3+ Update: The compatibility update for Symbol Set 4 – The Dungeons of Schley is here!
  • The next Annual issue is available: May.

Resources

Articles

Most of the development work we’ve been doing since release involves fixing bugs behind the scenes, many of which arise from the interaction with new versions of Windows 8. It’s not as much fun as adding new features, but we are working on those, two.

Somewhere in the middle are changes we make in response to technological advances. One such advance is the gradual introduction of super-high-resolution monitors, the most recent being 4K. On such monitors, our new 24×24 toolbar icons look a little small, so we’ve been working on 32×32 and 48×48 sizes. This will take a while, but I thought you might like to see a preview.

sample

 

 

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