We’ve just released the October issue of the Cartographer’s Annual 2013. Check out another beautiful black and white style by Pär Lindström, this time for floorplans and dungeons. If you haven’t already, you can subscribe to this year’s Annual here. If you have, download the issue from your registration page.
CA82 Temple of Golganar

Master Mapper Jean-Michel Bravo (known as Joachim de Ravenbel on the ProFantasy forum) has created an amazing series of tutorials for the CC3 community. Step-by-step he goes through the creation of his floorplan of “The Chapel” highlighting lots of useful techniques and commands on the way. This is a must read for any serious user of Campaign Cartographer 3.


The Chapel

It’s time for our monthly look at what great maps the ProFantasy user community has produced. Let’s see what everyone has come up with!

Joachim de Ravenbel is back with this beautiful battle map of Hanin’s Chapel.
Hanin's Chapel

KROM delights once more with his Dioramas models plus floorplans. See his Mausoleum and the Kothian Houses:
Mausoleum
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I created another battle map for our ongoing Deadlands Reloaded campaign: A city block from Chinatown in the Weird West’s Portland. The group hasn’t reached this part of the story yet, so no battle has taken place, but I hope it will next session.
Portland Chinatown Block

For this map I used an area movement setup instead of the traditional gridded layout. Adapted from the FATE rules, this is a user-suggested rule for Savage Worlds that I want to try out. You can download this version as a full-size A1 pdf by clicking the image above. If you prefer the traditional 1″ square grid, click here.

This map uses symbols and textures from Dungeon Designer 3 and Symbol Set 2: Fantasy Floorplans. You can download the original CC3 file here (both add-ons needed to properly view it).

It’s time again to admire all the user maps that have popped up in the ProFantasy forum during the last four weeks.

Taking up a recent Annual issue (Pär Lindström’s regional style), Modric created this beauty of the Dwimmerheim region.
Dwimmerheim
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A while ago we posted about Joe Sweeney starting his new video series on creating old-school dungeon maps.

Here’s an update with three more videos in the series.


Overall these first 5 parts cover creating your own symbols and catalog for old-school mapping, which of course is helpful for any project where you need your own custom symbols.

I continue my series of battle maps for our Deadlands Reloaded campaign with this A1 map of a longhouse set on a snowy clearing.

Long House Clearing

Click on the image above to download the full size pdf.

It saw action last Friday, when the player characters stood side by side with the Klickitat tribe to defend the longhouse against a wolfling attack. It was an exciting battle!

Joe Sweeney has started a new series of mapping tutorials, this time on old school dungeon maps. As always, there’s tons of things about CC3 (and Dungeon Designer) you can learn from his videos!

So far two parts of the series have been released:

Last Friday’s Deadlands Reloaded campaign session saw a tough battle against a Chinook – a weather-controlling cross between a wolverine and a Kodiak bear in the Deadlands setting. It was fought on the shore of a mountain lake and I created this battle map for the occasion, making special use of the snow and ice bitmap fills includes in Symbol Set 2 – Fantasy Floorplans. The tree symbols are from CSUAC.
FrozenLake
Click on the image to to download a full-size miniature-scale pdf and go to the ProFantasy forum to download the CC3 file.

We’ve gone into 2013 and our community shows no sign of letting up with the barrage of wonderful user maps. Here’s the roundup for January!

KenG was inspired by KROM’s wonderful close-up maps/paintings done in the Herwin Wielink overland style. The result is this beautiful local map.
Local Map
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