The Temple at Miral BayAre you still looking for that treasure in the half-sunken temple on the shoreline? Getting bored by always the same seaweed slushing around your legs? Don’t worry, Sue Daniel has more maritime excitement for you with the second part of the Marine Dungeons style.

New ways to enhance your floors with metallic inlays, connecting walls, new flora and fauna for your shore and sea floor … more than 140 symbols, a dozen new textures and many drawing tools are included in the Marine Dungeon 2 style expansion pack.

The December issue is now available for all subscribers from their registration page. If you haven’t subscribed to the Annual 2021 yet, you can do so here.

Note: The re-subcription offer for the Annual 2022 will become available in mid-December, when we also make one of this year’s Annual issues available for free and release a bonus issue (Darklands City part 2).

FT3 PlusHello fellow map-makers! What’s up in November you ask? A lot, we say. Check out a new version of Fractal Terrains, a huge Humble Bundle and much more.

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The Parched Lands

Download InstructionsWith this month’s free content by Mike Schley, we travel inland from the the shores of the ocean into the blasted vastness of the great deserts. You will find dunes, cacti, half-buried statues and of course giant worms in the Desert Symbols pack that adds 20 new symbols to the Mike Schley overland style of CC3+.

To download the free content go to your registration page and on the Downloads tab, click the download button for Campaign Cartographer 3 Plus. Mike’s new symbols are the last link in the list (see image on the right). All the content up to and including November 2021 is included in the one download.

You can always check the available monthly content on our dedicated page.

We are happy to announce a new version of Fractal Terrains: Fractal Terrains 3+.

Joe Slayton has been hard at work to update Fractal Terrains with a 64-bit core, greatly improving the speed and editing detail of his world building tool, while also adding more functionality and ironing out various kinks. This version is a free upgrade to Fractal Terrains and available from your registration page among the other Fractal Terrains 3 downloads. As it is a 64-bit software and uses a different setup architecture from FT3, it is a complete new install, meaning you can install it in addition to FT3 and uninstall that older version at your leisure.

Here are the release notes on 3.5.1, the version number of Fractal Terrains 3+:


FT3+ Verion 3.5.1

– Includes “The One-Day Worldbuilder” Annual issue by Sue Daniel (CC3+ required).
– Added export settings for common CC+3 styles (Mike Schley, Jon Roberts, Herwin Wielink).
– Added FT3-style CC3+ export setting “Jherion”
– Fixed river generation.
– Fixed CC3+ export settings save.
– Fixed CC3+ export setting advanced contours.
– Fixed crash with Expand Land in Offset.
– Fixed crash with climate painting toolbar.
– Fixed some visual elements in dialogs being offset from their ocrrect location.
– Color Key will now update correctly on changes.
– Explicit coastline map feature now available on Advanced export options.
– Fixed crash with odd-sized selection import.
– Prescale offset editing is now on by default.
– What once was large, now is small. World editing preselects are now 1024, 4096, and 8192 instead of 256, 512, 1024.


FT3+ Version 3.5.0

– 64-bit (higher resolutions possible).
– Faster calculation and rendering.
– Uses @FT3Cfg.xml for saving settings.
– Single application look, better matching the OS defaults.
– Better CC3 output (better geometry, better rivers).
– Handles FCW templates better, including sheets and reading compressed templates.
– Added ProFantasy-style normal map calculation.
– Added Equal Earth map projection.
– Color key should better fit its window.
– Globe bar can be resized.

We’ve also added four fast and easy CC3+ export settings that give you a beautiful base to work from in CC3+’s most poular drawing styles.

Looking back over the user contributions of last month I really had some hard decisions on what to include to keep this post manageable. So many beautiful maps posted! I hope you enjoy our users’ work of October.

Seeing so much of her work in the Annuals, we tend to take Sue Daniel‘s mapping work for granted. So take this amazing little dungeon floorplan as a reminder what outstanding maps she produces, especially when she has the time and opportunity to focus on one specific map over a complete style.

Continue reading »

Here is the list of live mapping sessions we have done since the last month. We hope you enjoy them and learn about using CC3+!

Anders Bergström – known as Lillhans on the ProFantasy forum – has astounded us at ProFantasy and the whole CC3+ community with his aquarelle-style drawings for a while now, with many of us having trouble believing that they were done in CC3+. Look at this map:

It’s so different from the usual battlemap styles (varied as they are), that everybody was wondering “how did he do it?”.

After creating an Annual style based on his work in September 2019, he’s now spilling even more secrets in the following article “Doodles & Drawings”. Let’s hand over to him:

Doodles & Drawings

A while back, it was suggested that I write an article about the train of thought and process of using Campaign Cartographer in what has to be among the least time-efficient ways possible. That is, using it to the best of my abilities. Not too long after, there was also a request for a tutorial being made and while a completely different script was already in the making for the first article, I figured I might as well splice thoughts and ideas. Then, a third request for popping the hood of my faux hand-drawn endeavours prompted yet another consideration of focus and approach and – would you believe it – a third iteration seemed more appropriate after all.

Anyway, here is the rather lengthy introduction. Don’t worry: there will also be some kind-of-technical stuff further down the line. And that stuff is going to be rather lengthy as well, I guess.

Continue reading the pdf article…

About the author: Occasional map-finisher, sometimes character sheet filler, and at least once every two decades talking with the others about putting the band back together. It’s probably for the best not to mention I one time was in the jury (when they still had those) for the Eurovision song contest national selections.

CA179_WesternLandsThe November issue of the Cartographer’s Annual 2021 includes the “Pete Fenlon Revisited” style pack, where we extensively re-worked the 2008 map style based on the iconic maps of ICE’s maps for the Middle-earth roleplaying game.

With the permission of Pete Fenlon, the author and artist of those maps, we produced a vector style pack in the second year of the Cartographer’s Annual. Since then CC3+ has been released and many new features and tools were added to Campaign Cartographer. To make use of these, we re-worked the templates and drawing tools and also took the opportunity to add more bitmap fills and symbols to the style.

More than 50 drawing tools and over 150 symbols now allow you to create overland maps in Pete Fenlon’s wonderful style much more quickly and easily. The 6-page mapping guide has also been re-written to account for all the new stuff.

The November issue is now available for all subscribers from their registration page. If you haven’t subscribed to the Annual 2021 yet, you can do so here.

ZariqHello map-makers! Our apologies for the slightly delayed newsletter this month; Ralf was enjoying a couple of weeks off. But he’s back now, and we have your regulary monthly mapping goodness for you.

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Here is the list of live mapping sessions we have done on YouTube since the last newsletter, in case you missed any!

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