This is the second article in my series about XP development. To understand this article properly, you should be familiar with the contents of the previous articles.
In this article, we’ll talk about how we can manipulate our drawing. In CC3+, a drawing is really a series of entities, so we are going to have a closer look at what an entity really is, how to create new entities in the map, and how to access and manipulate existing entities.
Entities
Everything in a CC3+ map is an entity; a symbol, a line, a landmass and so on. This term should be well known to all CC3+ mappers, as it is the term used in official documentation. However, it isn’t just these visible things that are entities, almost everything stored in a CC3+ drawing is an entity, such as a map note or an effect. We can view an entity as a data container for one specific thing or aspect of our map.
When working on an XP, you are almost always going to be handling entities. After all, manipulating entities is needed no matter what you want to do with the drawing, including extracting information from it, so understanding how to work with these is very important.
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