ralf | June 29, 2023 | convention, GenCon
It is this time of year again, when GenCon is looming ever closer and our thoughts turn toward that great gathering of gamers in Indianapolis, from August 3rd to 6th.
I’m happy to announce that Profantasy (myself included) will be attending again. You’ll find us at booth #515 together with Pelgrane Press, and I’m looking to forward to meeting as many of you mappers there as possible. I’m always happy to answer questions, demo our software, and hear what you might like to see in the future.
Please stop by to chat and check out our latest products! See you there, Ralf.
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ralf | August 16, 2022 | convention, GenCon, Indianapolis
Here I am back in Germany from GenCon, finally over the jetlag, looking back at my first transatlantic journey in three years, and trying to think of how to describe the trip.
It’s strange, in most ways it was totally the same as other GenCons (take a look at my detailed description from 2016), but on the other hand it was new and exciting, as I was finally able to meet so many friends again. Seeing them in person is so much different from just communicating vial email, phone and video.
Travel to and from the show was mostly painless. I missed a connecting flight on the way to Indy, but got on the next easily and arrived just a little later than planned on Tuesday evening. Wearing a mask all four days was a bit annoying (if of course warranted), but discipline was high, and everyone I know and know of managed to avoid getting Covid at the show, so I count that as a clear win.
It was a bit quieter than usually, with only about 50,000 visitors as opposed to around 70,000 before the pandemic, but still lively enough and the vibes were good. Everybody was just happy to be back at the show.
Downtown Indianapolis has definitely suffered a bit in the last two years, with several restaurants going out of business and other springing up in their place. I did miss the Rockbottom Brewers, as it had been my favorite haunt on recent visits, but we found another great place to eat: Nada’s a Mexican place with excellent salsas and tacos.
As usual I didn’t get to game much at the show, but managed to sneak in a session of “The Thing” with Canadian friends on Saturday evening. It’s an excellent adaptation of the 80s John Carpenter movie and we had great fun with it, though us humans lost and brought the alien thing out of Antarctica to take over the world.
If you want to see my personal gallery of pictures with lots of miniature and game pictures, you can find it here.
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ralf | July 8, 2022 | convention, GenCon, Indianapolis
The first game convention (for us) since 2019 is getting closer … GenCon Indy is happening early next month (August 4th to 7th). We are excited to finally go out and meet many gamers again!
Here is the exhibitors’ hall map with our booth marked. As usual we are sharing the booth with our sister company Pelgrane press. We hope to see you there!
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ralf | May 5, 2022 | GenCon
It’s been more than two years that I’ve done any travels for ProFantasy and it makes me very happy that I can say that I’ll finally be in the US and Indianapolis again this coming August. I’ve been missing this.
Of course it’s GenCon that is bringing Profantasy and me there. The show takes place from August 4th to 7th as usual at the Indianapolis Convention Center. Thousands of gamers descend upon the city for that event, and I’m really looking forward to seeing many old friends again, as well as wandering the exhibitors’ hall and actually playing some games.
You’ll find as sharing a booth with our sister company Pelgrane Press again, actual booth numbers will be announced closer to the show. Personally I’ll be at the booth most of the time, demoing CC3+ and talking to any of the map-makers stopping by. Stop by and say hello if you are GenCon this year.
Travelling to Indianapolis can be exhausting, as there are no direct flights to and from Germany. I’ve been stuck at Newark, Detroit and Chicago in the past, most often on the way back as the International flights don’t wait for any delayed domestic ones. But that’s part of travelling and I usually don’t mind it much – it just becomes another story to tell. Still, fingers crossed that my first intercontinental flights in years go off without a hitch. See you in Indy!
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ralf | July 26, 2019 | convention, GenCon
GenCon 2019 is just around the corner – next week in fact – and ProFantasy will be there of course! Visit us at booth 1417 to chat about mapping, check out our products and get a sneak peek of the new Symbol Set: Cities of Schley.
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ralf | July 23, 2018 | convention, GenCon
GenCon 2018 – the Best 4 Days in Gaming – is coming up next week, and of course ProFantasy will be at the show.
Stop by at booth #1317 (we are sharing the booth with Pelgrane Press) to check out the new Dioramas 3, get a glimpse of what we are working on, or just chat with Simon, Ralf or Doug. We are looking forward to seeing you there!
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ralf | August 14, 2017 | GenCon
August has come and with it our biggest convention event of the year: GenCon 2017! Most of us will be in Indianapolis this week, so please bear with us if tech support might be a bit slower to respond than usual.
If you happen to be at GenCon yourself, we’ll be delighted to see you at booth 1317, which we are as usual sharing with Pelgrane Press. We’ll be happy to demo CC3+ and add-ons, answer any questions you might have. We’ll also have some great conventions offers at the show!
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ralf | August 15, 2016 | convention, GenCon
This is a bit of a personal look at this year’s travel to Indianapolis and my experience on the ProFantasy booth at GenCon. Read on if you enjoy this sort of thing.
I enjoy traveling very much, but a transatlantic flight is still a tiring thing. It takes me about 2 hours to get to Frankfurt airport from where I live, so it always means an early morning start for me. There are no direct flights to Indianapolis from Europe, so the first leg of the journey usually takes me to New York, Detroit or Chicago. Then there’s immigration, another security check and the domestic flight to Indy. All of this easily eats up 20 hours or more. As I can’t sleep on the plane, you can imagine the general state I’m in when I arrive in Indy on Tuesday evening. I have to to say though, that recent changes in the way the US handles the immigration/security checks has reduced waiting times immensely. Where I used to stand 30 minutes to 2 hours in line, I can now just walk up to an immigration terminal and get through the whole thing in 10 minutes. Great!
Wednesday is set aside for booth setup. I meet up with Doug and Tommy, who’ve driven over from Columbus the day before, and we usually start building the booth around 10am – if the booth material has arrived yet, as it had this year. Having done this for a few years, we are a practiced team and get it done pretty quickly. As we are sharing the booth with Pelgrane Press and they have a lot more to do with all the heavy books to shift, we usually manage to help them out a bit. Often there’s a problem to sort out: Electricity hasn’t been laid, tables are missing, we need more chairs, etc. which means a trip to convention services or asking around at other exhibitors. This year was fairly easy on that, but Mayfair Games were very helpful in storing some palettes we didn’t have space for. Doug is the champion in getting help – he just has a way with people.
Wednesday evening there’s usually a little time available where I can get in a game or two. Tommy usually brings along some good games, and this year we managed to try a session of Star Wars: Armada which neither of us has had a chance to play before. My Imperial fleet managed to decimate his rebel scum – taking on Star Destroyers in close combat is not such a promising tactic after all. Yay!
Gaming takes my mind away from the jet lag exhaustion at this point, helping to get into the 6-hours-delayed day and night rhythm. If I’d retire to the hotel room, I’d just fall asleep and later be awake most of the night. Still I start waking up at 4am and then sleep only in small bursts until it’s get time get up. By the time I’m acclimatized, it usually time to fly back home to Germany.
Thursday is the big day – the actual convention starts. It’s early hours for us, since the first customers can enter the exhibitor’s hall at 9am (VIGs – very important customers – spend extra on their tickets for this privilege). Since there is usually some last minute setup to do, things to check, and the computer to boot up, I’m in the hall at 8am, the earliest time you can enter as exhibitor.
The real rush begins when the hall opens to the general public and it’s always fun to see the crowd hurrying towards the booth with limited product or special offers. Fortunately they’ve now managed to convince everyone that running though the aisles is NOT a good idea – even if it had to be through threats of removing ticket privileges. More customers start arriving at our booth around that time, and I get into my routine of explaining (“What are you selling here?”) and/or demoing CC3+ (“Can you show me how it works?”) or the add-ons (“How do I create a starship deckplan”)?
We had the the just released Perspectives 3 installed, but unfortunately no discs or boxes yet. That always makes it a bit hard to generate interest, but I was able to demo the isometric map-making to quite a few people and they liked what they saw! It’s great to see familiar faces and get wonderful feedback from old-time customers, but the largest part of the booth work is getting new people interested in CC3+ – and that is very rewarding. We’ve added at least 60 new people to the fold of CC3+ users over the course of the show, and I am sure several of those will show up on the forum with their work or come back to the booth next year to chat about their experience.
Thursday afternoon and Friday tend to be quieter which gives us the chance to take turns to wander the halls and look around. There’s never enough time to play an actual demo game at one of the many tables, but at least you get to check out new releases, special offers and old friends at other booths.
Thursday night is usually reserved for the ProFantasy dinner where we enjoy a good meal together with some freelance cartographers. Unfortunately Alyssa Faden couldn’t make it to GenCon this year, but Mike Schley was there. I can’t say much about it yet, but I’m happy to hint, that there’ll be some cool stuff coming up from further Schley/Profantasy cooperation.
Friday is gala night where the ENnie awards are given out in a big ceremony. ProFantasy wasn’t involved, but Pelgrane Press always is and won an amazing number of ENnies this year. Congratulations to our booth compatriots!
Saturday is always the busiest day of the show and we do the bulk of our sales. Fortunately it doesn’t get rowdy, but some customers do seem to go to extremes. Thanks, Batman!
Saturday evening I reserved for gaming with friends and we got a nice playtest session in for an upcoming Tolkien-themed deduction game from Ares Games, where the Nazgûl are hunting for the hobbits on their way from Bag End to Rivendell. I got to play Frodo, but the pesky ringwraiths managed to thwart me and recovered the One Ring on the road east of Bree. So much for Middle-earth!
Things start to slowly wind down on Sunday, with the exhibitor’s hall closing at 4pm. Dismantling the booth and storing everything for shipping went well this year (it can be a pain) and we waved Tommy and Doug goodbye as they headed home. For us long-distance-flyers the trip home is on Monday, giving us time to gather for the big Pelgrane dinner and some drinks in the hotel bar later. Another GenCon well done!
Somehow the trips back to Germany always prove troublesome for me. This year I ran smack into the big Delta Airlines mess up. I missed the connecting flight from Detroit to Frankfurt and had to spent the night and most of the next day in Detroit. At least on the way back it’s not so stressful, as I wisely never place any important appointments on the two days after my return from Indianapolis.
Again it was a wonderful 4-days of gaming (well, mostly work actually, but still) and I’m looking forward to being back in Indianapolis next year!
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ralf | July 21, 2016 | convention, GenCon
It is this time of year again, the ENnie awards are being voted on and GenCon is drawing close. This year the “Best 4 Days in Gaming” are from August 4th to 7th, and of course ProFantasy will be in attendance. You’ll find us sharing with Pelgrane Press at booth #419, right next to Chaosium and Goodman Games.
We will have Perspectives 3 at the show, so f you haven’t purchased it yet and want to have a demo first, drop by and let us show you!
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