Humble Bundle has extended their offer of the Maps Extravaganza Revisited bundle for a few days – it
is a great opportunity to either start with CC3+ and/or grab several add-ons at an amazing price.
The July issue of the Cartographer’s Annual 2024 is available. Quenten Walker provides a fresh and revised version of the Watabou Cities style.
Mike Schley latest free monthyly symbols and Viking Settlements to his overland style.
Resources
Watch or re-watch the recent live mapping video from our playlist on YouTube.
For those of you who haven’t seen them, we do a live mapping session on YouTube most weeks, showcasing a certain style or set of tools in CC3+. Here are the most recent ones:
“To me, every hour of the Day and Night is an unspeakably perfect miracle.” I wonder if Walt Whitman ever thought of battle maps when he was speaking of how perfect both night and day are? Day or Night, what better way to be prepared for battle in your game than with the Day and Night issue of the 2015 Annual?
You know, as a DM your players can just go off the rails far, far off the tracks of your diligent, carefully thought out prep material … left turns to right, good turns to bad, up to down, and sometimes day turns to night. No problem! You can easily alter any existing map of yours to accommodate the shifting shadows of night creeping in on your planned daytime encounter.
Now, I won’t even go into explaining how to do this….as I, who has been using this program for YEARS, Master Mapper me, could not figure it out at first. After reaching out to our beloved community, Sue and Remy got back to me right away … kindly pointing out my mistake, and Voila! Day became night on my map and I got set to placing light sources. For more detailed information on how to set up the lighting, I suggest the 2008 Annual with Lighted Dungeons or my go to The Tome of Ultimate Mapping, of which I simply cannot give more praise in helping with some really great beginner, intermediate and expert tips and techniques. Truly, it’s worth the purchase, in my opinion.
So, I used Mike Schley’s Dungeon style and also a few Forlorn Cottage and free monthly content symbols for this map. It’s a generic, simple end street in any village town or city that I like to keep at hand for the unexpected stops in a village or town I hadn’t fully fleshed out yet. Getting caught off guard and by surprise as a DM is not uncommon or unexpected, but having that ability to change the time of day this easily is a great tool for all game masters.
About the author: Lorelei was my very first D&D character I created more years back than i’d like to remember. When I decided to venture into creating maps for my and others rpgs, I thought I owed it to her to name myself Lorelei Cartography, since it was her that led me to the wonderful world of tabletop gaming in the first place. Since then I have been honored to have worked with companies such as WizKids, Pelgrane Press, and ProFantasy.
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In the July Annual issue community veteran Quenten Walker revisits the Watabou Cities tool pack and style. The style referenced the Watabou online random village, town and city generator and leveraged it to create city maps in CC3+. Since its inception, the Watabou map generator has been changed and developed further. Quenten has taken it on himself to revise the style to take the changes into account and expand it to offer more tools and options.
The new style does not only contain a new bitmap fill selection, more drawing tools and more detailed instructions, it also leverages improved options of the Watabou Cities Generator to make creating cities, town, and villages randomly even easier in CC3+.
The July issue is now available for all subscribers from their registration page. If you haven’t subscribed to the Annual 2024 yet, you can do so here.
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In the prior installments of this series (Part 1 – Part 2), we looked at how to create mapping tiles using CC3+. Such tiles can be great for quick mapping, because you can just assemble them in whatever way you need to provide a huge amount of possibilities.
Now that you have your tiles, the big question is of course, how will you use them? I’ll consider 4 main methods. the first of them is simply doing as we did while developing them in part 2, just having the tiles placed off to one side in the map and make copies to slot into place, but I find that a bit inefficient. A far better option if you are going to use them in CC3+ is to define them as symbols, which I will look at in a later installment. Today, I’ll consider the last two options, namely exporting them as images that can be used in any application, including CC3+ itself, and printing them, giving you physical tiles to assemble on the fly at the gaming table. Bot these options have several things in common, so it makes sense to talk about them at the same time.
From the Far East we travel into the Utmost North with the latest free symbols by Mike Schley. Here are thriving settlements from walled cities and towns to single farms and huts, from which merchants and raiders may set forth on long sea journeys in their longships and knorrs to bring back the riches of the south, east and west.
To download the free content go to your registration page and on the Downloads tab, click the download button for Campaign Cartographer 3 Plus. Mike’s new symbols are the last link in the list. All the content of the current year (January to June 2024 so far) is included in the one download.
You can always check the available monthly content on our dedicated page.
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Humble Bundle is offering the Maps Extravaganza Revisited bundle – a great opportunity to either start with CC3+ and/or grab several add-ons at an amazing price.
The June issue of the Cartographer’s Annual 2024 is available. It offers a fresh drawing style for Ancient Cities by new contributor CC Charon.
Mike Schley has additional free symbols for the latest set of Far Eastern Cities and Villages that expands his overland style.
Resources
Watch or re-watch the recent live mapping video from our playlist on YouTube.
May has been a busy month for many of our community member, in terms of map-making at least. So many great maps to choose from, and I can’t really pick them all. Here are just the ones that stood out to me:
Kevin Goebel used the Marine Dungeon style for this excellent lighthouse and underwater ruin.
For those of you who haven’t seen them, we do a live mapping session on YouTube most weeks, showcasing a certain style or set of tools in CC3+. Here are the latest ones: