CA132A Three Pines CreekThe Cartographer’s Annual 2018 is complete and we have a free bonus issue in store to cap the year. It is a set of beautiful bitmap artwork by community member Sue Daniel that lets you add scroll and parchments backgrounds to your maps.

You can download the free issue directly from the Annual page or, if you have subscribed to the current year, from your registration page.

We’ll shortly offer current Annual subscribers the option to re-subscribe to the Annual 2018. If you want to take advantage of the reduced rate for subscribers, you can still quickly subscribe to the Annual 2017 here.

CA132 Sarnath CityWe close off the 2017 Annual (except perhaps for a little bonus issue) with another style by Pär Lindström. He created this wonderful new city style for the weird and ominous metropolis of Cthulhu City, a setting for Pelgrane Press’ Trail of Cthulhu role-playing game.

Of course we took the opportunity to create a city style for CC3+ from it. Since the style doesn’t use the City Designer way of drawing individual houses and random streets, you can even use it fully without having CD3 available.

The December issue is now available for CC3+ from the registration page for all subscribers. If you haven’t subscribed to the Annual 2017 yet, you can do so here.

Farm BattleAre you looking for some house-to-house fighting with orcs or undead? Yearning to kick in that door or burn down a barn that hides an evil cult? Look no further, the November issue of the Cartographer’s Annual 2017 has you covered. It contains three highly detailed battle maps that combine building floorplans with outdoor locations.

The maps were produced for Pelgrane Press’ upcoming third installment in the Battle Scenes series and highlight the options you get when combining different map types and styles into a larger whole.

The November issue is now available for CC3+ from the registration page for all subscribers. If you haven’t subscribed to the Annual 2017 yet, you can do so here.

CA130 Te Matuku BayNew Zealand is one of the most avid sailing nations of the world and while traveling along it beautiful coasts I often came across marine charts detailing the waterways. I always loved these maps and decided at some point I’d have to create a CC3+ style that recreated their detail and beauty. This is the month where it happened!

The vector style “Marine Maps” let’s you recreate navigational marine charts within CC3+. With three dozen news symbols and drawing tools and a 5-page mapping guide it’s snap to produce a detailed picture of your real or fictional coastline.

The October issue is now available for CC3+ from the registration page for all subscribers. If you haven’t subscribed to the Annual 2017 yet, you can do so here.

CA129 CityIn the September Annual issue Remy Monsen, editor and author of the CC3+ user manual and the Tome of Ultimate mapping, takes you on a 22-page tutorial on doing extra-large exports from CC3+. Do you need that giant-sized poster for your gaming room? Or want a image for your website where visitors can zoom in to examine the specks of dirt on the houses’ doorsteps? Remy tells you how to do that, utilizing automated scripts to do section exports and image stitching. Take a look at his Snowport city map to see how far you can zoom in there.

The September issue is now available for CC3+ from the registration page for all subscribers. If you haven’t subscribed to the Annual 2017 yet, you can do so here.

CA128 Twin RealmsThe August issue presents another overland style for CC3+. “Parchments Maps” is a re-work and expansion of 2015’s “Classic Fantasy” style, inspired by Gary Warburton’s map work with that style for his world of Aethir.

You can see Gary’s Kingdom of Icara map over on the ProFantasy forum. In addition to being a complete style on its own, the Parchment Maps style can also be used together with Classic Fantasy for a greatly expanded range of symbols.

The issue is now available for CC3+ from the registration page for all subscribers. If you haven’t subscribed to the Annual 2017 yet, you can do so here.

World of DyraAnnuals for CC3+

They have been out for a while now, but let us restate that all Cartographer’s Annuals are now available for CC3+. We’ve updated them to use all the new shiny tools and effects you’ve become accustomed too, all the way back ti the very first Mercator Historical style.

Thanks to the hard work of Jeff Salus, if you have previously purchased one of them, you can now freely the CC3+ setups from your registration page. Be sure you use the “Setup for CC3+” to install them properly with the current version of Campaign Cartographer.

If you don’t own them yet, purchasing them from the web store will give you both the CC3 and CC3+ versions. Highlights of the first four Annuals include the John Speed City style, the overland style recreating the look of Pete Fenlon’s Middle-earth maps, Pär Lindström’s very first style “Fantasy Worlds“, and Joachim de Ravenbel’s amazing “Castle Walls” toolset.

Bets of all, you can download a set of free Annual samples for CC3+ and try them out. 9 issues, one from each year until 2015 are available in the Annual Sampler.

Next up in our series of updates for CC3+ will be Dioramas. Look for it next month!

Pete Fenlon StyleCC3+ Update 12

To support the current and upcoming updates for CC3+ we have also released a new update for CC3+: Update 12 (version 3.77). Here is the change log from the Readme file for Update 12:

CC3+ Version 3.77
=================
– improved bitmap export, allowing much higher image sizes
– updated Escarpment command (ESC)
– updates for Dioramas tools
– improved color display in Browse info files
– improved display with higher Windows dpi settings
– fixed Fractalize (FRX) command
– fixed # vs @ file path in various templates and sample maps.
– various internal fixes and changes

Narsaria in Mercator styleThis month we go back to the very first drawing style every created for the Cartographer’s Annual: The Mercator Historical overland style, originally published in January 2007. Yikes! Has it really been that long?

Why are we doing that? Since the 2017 Annual has recently been updated, the Mercator style is already available for CC3+ after all? Well, it gives us the opportunity to do two major things: First, we can significantly expand the range of symbols available for the style. Second, we can update the documentation (i.e. the mapping guide) to take more of the CC3+ features into account. And we make this beautiful style available for everyone who doesn’t own the Annual Volume 1 yet.

For those who don’t know the style yet, it is based on the works of 16th and 17th century cartographers, and captures the flair of early exploration and the wonders of Terra Incognita – the Unknown Land.

The issue is now available for CC3+ from the registration page for all subscribers. If you haven’t subscribed to the Annual 2017 yet, you can do so here.

CA126 FellhavenThe June Annual is not the only new download available now from your registration page – you can also download the Random City command by Lee Saunders for CC3+ from the same place. Coincidence? Hardly!

For the Annual we’ve created a lengthy tutorial on how to use the Random City command and what to do to customize and enhance the maps the command creates for you. That way you can quickly create a base map and continue to map the city after that as far as you like.

The Random City command was originally created for use with City Designer 3 and is listed separately under CD3’s downloads. But it is also included in the June Annual download, and if you do not own CD3, you can use it with the basic city style in CC3+.

In addition to the Random City command itself, the June Annual contains a 9-page tutorial and 2 example maps created with the command, one done with City Designer 3, the other with CC3+ alone.

The issue is now available for CC3+ from the registration page for all subscribers. If you haven’t subscribed to the Annual 2017 yet, you can do so here.

CA125 Brogar Grogarsons GoldmineWhile the May Annual issue was already available for download yesterday, our announcement is a day late, die to the May holiday. I hope you had a great day off and don’t mind.

We are thrilled to have a new contributor to the Annual: Jon C Munson II from our community forum. He created a set of intricate and beautiful mining equipment symbols, and after expanding them with some cave features and matching textures they made a great set to publish in the Annual. Thanks Jon (who by the way is available for commission work if you need more symbols in his style)!

The symbol pack “Munson’s Mines” contains more than 70 symbols and 20 textures for creating mine layouts. They are are usable on their own in the included Munson’s Mines drawing style, as well as in combination with the Dungeons of Schley style of Symbol Set 4.

The issue is now available for CC3+ from the registration page for all subscribers. If you haven’t subscribed to the Annual 2017 yet, you can do so here.

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