Have you marveled at the beautiful city maps that Mike Schley has created for the D&D role-playing game and other brands? If not, head over to his web page to see a great selection. Myself, I am a particular fan of his isometric city views like the Candlekeep map you see as the first listed on that page. They give a great overall impression of the location, while also haviong enough precise information to make them really useful as a gaming tool.

Of course I’ve been advocating for a symbol set using this art style for a while here at Profantasy, and I’m now more than happy that I have the first symbols on my desk for by an upcoming set by Mike himself. He’s been busy creating the inked outlines ofr the buildings and kindly provided a few colored ones as well, that I can show off here. Take a look!

Isometric Cities Preview

So far my job concerning this product has mostly been looking over the incoming symbols, nodding and saying “Yes, they are great, thank you” by way approval. I’m looking forward to diving into creating all the symbols for CC3+ when more of the colored versions come in, and trying my hand at creating isometric city maps with them myself.

Colli EuganeiDear fellow map-makers, we hope you had a good start into the year 2022.

News

Resources

Articles

  • Matthew Verdini is producing and selling some very nice battle maps created with CC3+ for virtual and real tabletops. Check out some samples of his work.
  • Remy Monsen continues his development of dynamic dungeon tools. Follow this excellent exercise and tutorial on programming your own extensions for CC3+.

Reminders

Here is the list of live mapping sessions we have done since the last month. We hope you enjoy them and learn about using CC3+!

2022-02 Vegetation

2022-02 SymbolsIn Febuary Mike Schley sets out to expand the vegetation options for his overland style in CC3+. 24 new symbols of majestic giant trees, huge pines, weird alien forests, gigantic carnivorous plans and mammoth funghi allow you to build fantastic maps of strange locations.

To download the free content go to your registration page and on the Downloads tab, click the download button for Campaign Cartographer 3 Plus. Mike’s new symbols are the last link in the list (see image on the right). All the content up to and including February 2022 is included in the one download.

You can always check the available monthly content on our dedicated page.

Hello Cartographers and welcome to the first set of user maps of 2022. We’ve picked out a dozen beautiful maps from the user community for you to enjoy. Make sure to join the forum and/or the Facebook group to see many more each month, including the progress of many of these!

AleD used the Spectrum Overland style for this fantastic version of the lanscape of the same name in Northern Italy.
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According to our End User License Agreement, you need our permission to publish floorplan-scale maps consisting predominantly of our artwork commercially (when the maps are a product of their own and not part of an adventure or such). This is mostly to protect our artwork rights and to keep the floorplan-market from getting flooded by cheap, extremely simple maps. Recently Matthew Verdini approached us to get such a permission, and seeing the quality of his maps, we were more than happy to grant that permission. See for yourself!






We also asked him to say a few words about himself and his work, so here he goes:


First off, I will admit to being a fan of the Profantasy line of products since they first debuted in the 90s. I remember seeing their ads in Dragon magazine and thinking how cool the software looked. I eventually mustered up some funds and got myself to the nearest gaming shop I could find so that I could buy a copy of Campaign Cartographer to use in my home brew world building.

The product was a far cry from the work that can be done today, but there was nothing like it at the time. As a student, I would slowly pick up additional products as I could while trying to build my worlds.

Graduating college and getting a graphic design job eventually afforded me the ability to buy all their products as I continued building worlds, cities and dungeons for my adventures. All my games were in person for a long while, therefore there was a great amount of time spent printing out pages and taping them together. However, now I play entirely online, allowing me to easily utilize the maps as needed.

The amount of time I put into my maps grew as I relied on them more and more in the digital landscape. Admittedly my work is not done strictly within the confines of the software or only using the assets they provide. The artist and designer in me adds some of my own tweaks to the assets as well as post production adjustments like lighting, textures and so on. In the end though, the heavy lifting has been done with Profantasy’s products.

When the pandemic hit, I began to explore some side businesses and ultimately opened up an Etsy shop for geek clothing and accessories, with a strong bend towards roleplaying. As I continued to grow the shop, I thought it might be interesting to explore a line of assets for Gamemasters. With that, I recently took my first step into attempting to sell premade maps.

Since my interest in cartography began with Profantasy, I thought it would only make sense that the work I share be part of that.


You can find Matthew’s maps in his Etsy store: https://www.etsy.com/shop/MasonandMansfield.

CA182 Golden IslandWe are heading into February with the Cartographer’s Annual and a new style by Pär Lindström, inspired by one of his latest commission works in the Swedish rpg industry. He created a style that looks and feels like a page in a vintage modern atlas.

In addition to the fine example of a contour-based modern map style, we were intrigued by the book-and-pages frame of the map. So he set out to separate all the Photoshop assets he created to be made into a CC3+ style. And here we are with the style ready for you to use, and you could even go ahead, take the book frame only and apply it to other map styles.

The February issue is now available for all subscribers from their registration page. If you haven’t subscribed to the Annual 2022 yet, you can do so here.

Mor StonishHello fellow map-makers! We hope you had wonderful holidays and an an amazing New Year. Welcome to 2022, and hopefully another good year of mapping.

News

Resources

Articles

  • Are you experiencing issue with missing bitmap textures in older or custom map styles, instead showing a Red X? Remy Monsen explains the possible causes and how to fix them.
  • Jason Payne explains his way of creating “heatmaps” in CC3+, i.e. maps highlighting locations, patterns and density of specific features.

Reminders

Here is the list of live mapping sessions we have done since the last month. We hope you enjoy them and learn about using CC3+!

We’ve also sorted the live mapping videos into various thematic playlists for easier access. If you are looking for introductory material, take a look at the “Basics” playlist.

Let’s do a last look back to 2021 with some community maps that were posted in December, either on the ProFantasy forum or in the Facebook community group. Thank you to each and every mapper participating, no matter whether you maps is shown here or not, you’re all awesome!

We start with probably the most prolific recent contributor in the Facebook group, Eric McNeal. Not only are his maps numerous, they are also all very beautiful. Take a look at these two examples:
The Empire of Manevryn
The West Crown
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