Remy Monsen | September 26, 2021 | Campaign Cartographer, CC3 Plus, update
The latest CC3+ update is currently in beta, and you can download it from your registration page over at the main ProFantasy website if you wish to try it out. Of course, this is a beta, so only install it if you don’t mind potentially running into glitches and other issues (this is why we test new versions before releasing them after all)
In this article, I will take a short look at the new features that appear in this version. If you have the beta installed, you will have them right now, but if not, you will get access to them when we release the finished version of the update. In any case, there are several nice new features waiting for you in this update.
Continue reading »
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ralf | March 23, 2020 | cc3plus, city, dungeon, Floorplan, update
In light of the recent world-wide developments, were many people are stuck at home, we’ve decided to extend the content in basic CC3+ to include more material for dungeons and cities, so you can use CC3+ alone to make everything from world maps via cities down to floorplans and dungeon maps. You can download this latest update from your registration page to get the additional tools and drawing styles, and the full CC3+ setup will also include them from now on.
What do you get specifically? We’ve included a selection of Annual issues, some of which were already available for free and other which weren’t so far:
Here are the release notes for version 3.94:
CC3+ Version 3.94
=================
– added new drawing styles to CC3+ install: Jon Roberts Overland, Jon Roberts Cities, Jon Roberts Dungeon, Namoi VanDoren Floorplans
– added city and dungeon menus to base setup
– added basic city and dungeon tools to base setup
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ralf | February 11, 2020 | update
We needed a little update in CC3+ for the February Annual issue and took the opportunity to include some recent fixes when we released Update 24 for CC3+. This allows more commands to be used in macros (and in consequence in drawing tools.
Here are the release notes for version 3.93:
CC3+ Version 3.93
=================
– Fixed the SETFS* family of commands to work with multiple element selections, which allows easier use in macros and draw tools.
– Changed ESCM and FRXM commands to work with multiple element selections, which allows easier use in macros and draw tools.
– Added timeout options for some status bar messages (status message displays for a fixed length of time, then disappears).
– Fixed align to first edge for shaded polygons. Combined with the SETFS fixes, allows for draw tools that have a bitmap fill aligned with the first edge of a polygon.?
– Fixed display bug with LISTDWG (would leave a vertical bar on all formatted strings after use)
– Fixed Cosmographer Bitmap Deckplan (metric) template
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ralf | October 9, 2019 | Campaign Cartographer, cc3plus, update
Unfortunately a little problem crept into the previous update to CC3+ and affected the display of sheet effects for some users. Thanks to prompt reports, we were able to fix this problem quickly and just released a new update (23) and full setup for CC3+ version 3.92. As usual you can download them from your registration page.
Version notes
CC3+ Version 3.92
=================
– Fixes bugs in effects system
– adds command EFFECTSDLLS (listing active sheet effects and their source) for future de-bugging
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Remy Monsen | September 20, 2019 | cc3plus, update
Update 22 for CC3+ was just released, and in addition to fixing a couple of issues, it also includes some improved commands, as well as a few brand new ones. Let us have a look at these and how you can use them.
Trace
A new command for tracing the outline of images (and other CC3+ entities) and turning them into CC3+ entities have been added. This new command, simply called Trace is an easier to use variant of the Contours command from Update 16, and it also support colors.
There are two new commands here, TRACED and TRACE. The former allows you to select entities for tracing, and then it will pop up a dialog where you can set various parameters, while the latter is the silent version which just executes the trace using the current parameters (either set by using the dialog version, otherwise it uses default ones). The options in the dialog are as follows: Continue reading »
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ralf | September 20, 2019 | Campaign Cartographer, cc3plus, update
A new version of CC3+ is available now, adding full GUI access for more button sizes, as well as better custom palette handling, bitmap tracing, fractalizing and house symbol mirroring. Also a few smaller bugs where fixed.
Version Notes
CC3+ Version 3.91
=================
– Added PALLOAD and PALSAVE commands to load and save different custom palettes.
– Added GUI option (Screentools button) to allow user to pick any of the 4 available icon resolutions instead of just large/small.
– Added a TRACE and TRACED command to trace around a bitmap in a more general way than the CONTOURSM family of commands.
– Modified Fractalize (FRX) command to affect outlines even if they are separate entities.
– Modified roof shading code to flip angles by 180 degrees when specifying mirrored on bitmaps
– Fixed blur radius computation in effects when using Map Units.
– Fixed lighting direction on mirrored symbols (initial implementation in June was incorrect).
– When the system issues a “no matching drawing tool” message, will now show the tool name that it was looking for.
– Cosmographer 3 deckplan bitmap templates can now add new grids?
– Fixed bug in FastCAD core that was preventing higher-resolution icon sets from loading.
– Fixed crash on exit when writing XML file that was intermittently appearing as project changed.
Download this latest update from your registration page.
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ralf | January 24, 2019 | cc3plus, update
A new version of CC3+ is available now, fixing a few nagging bugs and enabling some text specs for macro access.
Version Notes
CC3+ Version 3.90
=================
– Fixed problem with CC3+ crashing when running out of cache. Should increase stability significantly.
– Fixed Symbol Set 1 forest tools breaking selection method
– Enabled Outline and Fixed Angle flags for TSPECS command
– Text no longer renders as ClearType, instead renders as aliased glyphs, removing halos with effects.
Download this latest update from your registration page.
1 Comment
ralf | December 18, 2018 | CC3 Plus, update
A new version of CC3+ is available now, fixing a few bugs and preparing CC3+ for the next releases.
Version Notes
CC3+ Version 3.89
=================
– Fixed grids not aligning correctly to snap points
– Fixed drawing tools not displaying preview
– Fixed Common sheet not being selectable in sheet dialog
– Fixed TEXPORT, TFIND, and TREPLACE not showing dialogs
CC3+ Version 3.88
=================
– Fixed bug with wall-cutting symbols not working properly
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ralf | October 23, 2018 | CC3 Plus, update
A new update for Campaign Cartographer 3+ is now available. We’ve done a lot of internal work (small bug fixes and improvements), but also improved some user interface issues and added a convenient new feature.
User Interface
Bitmap fill styles will now be displayed in a much larger format in any of the dialogs. That makes it much easier to recognize or judge one of the many detailed bitmap fills available in the template you are working on.
New Command
Have you ever wanted to enlarge or shrink the area of the map you’ve been working on? The new “Resize Drawing Area” command (available from the File menu) will now make this much easier and quicker. Just type in the new map dimensions, and the map border and background will scale to the new size, without affecting any of the content you’ve already drawn. From there you can add new content and enlarge the existing features with the help of the editing tools.
You can download the update from your registration page. It is available among the CC3+ files on the Downloads tab.
Version Notes
Here are the version notes for Update 18:
CC3+ Version 3.87
=================
– Added SCALEMAPEXT and SCALEMAPEXTM commands to scale map template things (MAP BORDER, BACKGROUND, and SCREEN).
– Added TOGL and TOGLF commands to toggle visibility of a specified layer.
– Added JPEGOPT, DWGOPT, EMFOPT, and FCWOPT commands to allow direct access to save options for the major file types.
– Added SYMPTFILTER command to support point filtering on symbol import. This change may reduce artifacts for some kinds of symbol creation.
– Added LISTCMDS command to list all of the available commands in the system (main program and XPs).
– Changed internal image representation to allow for more efficient imaging operations.
– Removed some unused legacy DLLs to reduce disk footprint.
– ZOOMSEL command should work better than it used to.
– Fixed crash with hotspots in symbols when the layer for the symbol reference is hidden.
– Fixed XML parser usage to properly serialize boolean values.
– Fixed rename problem with sheets that could cause effects to be added to the wrong sheet.
– Fixed out of memory error that could happen with certain drawings.
– Fixed memory corruption that could occur when reading an invalid drawing tool file.
– Fixed memory corruption and possible crash when dropping text longer than 4090 characters.
– Now visibly rejects attempts to drop unknown file types onto a drawing.
– Dropping a picture onto a drawing while holding down the Shift key now allows rotating and scaling the image.
– Dropping a picture onto a drawing from a browser no longer generates an old-style image entity.
– Widened the drop portion of fill style preview combo boxes to make it easier to read style names.
– Updated PNG loaders to improve protection against certain malformed image files.
– Built with Visual Studio 2017. Some code elements should be a bit faster.
– MenuConfig utility now offers better support for special path characters (#$@) in file names.
– Options button on Save As will respond better on higher-dpi displays.
– Floating prompt now displays better on higher-dpi displays (has a different visual appearance as well).
– Traveller sector importer now handles the new-style Traveller 5 sector file format.
8 Comments
ralf | May 24, 2018 | Newsletter, Source Maps, update
Welcome to the May newsletter, dear cartographers! We have news on the Source Maps series this month, another update for CC3+, two detailed articles on scale and scaling of maps by Remy Monsen and Glynn Seal, the second part of Pr Lindström’s series on overland maps and Maps of the Month from the user community.
News
- The Source Maps series of products (Castles! Temples, Tombs & Catacombs! and Cities!) are now compatible with CC3+.
- Update 17a is available on the registration page to bring your version of CC3+ up to 3.84.
- The May issue of the Cartographer’s Annual 2018 is available.
Resources
Articles
- Pär Lindström continues his tutorial about drawing overland maps in CC3+.
- Glynn Seal gives us a Sense of Scale in his article on the role of scale of maps.
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