CA209 Example Dungeons of Schley
The May issue of the Annual 2024 is now available and presents a tool pack for drawing extendable and variable stairs on dungeons and floorplans. No longer limited by symbols of fixed length and direction, the included drawing tools greatly expand your options.

More than a hundred new drawing tools add functionality to popular dungeons styles (DD3 Dungeon, Jon Roberts Dungeon and Dungeons of Schley), but can also be added and used in any other dungeon style. The accompanying mapping guides teaches you how to use and edit the tools, as well a how to set up your own.

The May issue is now available for all subscribers from their registration page. If you haven’t subscribed to the Annual 2024 yet, you can do so here.

CC3+ maps are more than just pretty illustrations of the area your players happen to adventure in. If you like to keep track of time passing in your game (or your novella) you need to know how long it will take your players to travel from Snowport to Knight’s landing. And to do that, you’ll naturally need to know the distance, and the terrain traveled through. The latter is easy enough to read visually from the map, and sure, you can provide an estimate for the former using the scale bar. However, this gets more and more inaccurate the more winding the road is though, maybe they are even traveling along an extremly winding river.

Instead of trying to estimate complex distances like that, CC3+ has built-in tools that lets you easily measure distances, both in straight lines, but also along a meandering path. Using these tools you can get the exact answer in seconds when the players ask about the distance/travel time, and get the same answer every time.

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