ralf | July 6, 2015 | 13th Age, battle map
I’ve recently started a new fantasy campaign, using the 13th Age rules and setting. Due to some (unsurprising) insider connections, I was able to acquire a playtest copy of the upcoming “Battle Scenes” collection for the game. It contains a host of fighting encounters for different levels and surroundings. It’s a great resource, especially if you are stuck for inspiration or just need to pull a battle out of your hat.
What it doesn’t have yet, due to its stage of production, are detailed battle maps. The encounters are only sketched out in draft form. But I do have the right tool at hand for this job, don’t I? So I sat down and created a couple of battle maps for a set of connected encounters (a rafting expedition through orc-infested wilderness, isn’t that great?). I used Dungeon Designer 3 and Symbol Set 2, and it looks like the maps may end up as part of the published Battles Scenes in the end.
A neat idea crossed my mind as I was starting the second map: Why not make it combine with the first for one huge battle map? While it wouldn’t be used like that in Battle Scenes, it might come in handy for other occasions. You surely wouldn’t want to use a gorgeous prop like this once and then throw it away?
I printed the maps at an online poster printing service, and while doing it at a “correct” 1″ to 5′ scale would have been a little too expensive, the scaled down, very affordable version at 80cm by 60cm per map was big enough to easily accommodate 13th’s Age loose movement and positioning system. The map certainly gave the game session some great visual “oomph” as the PCs were floating down the whitewater river, fending off orcs on all sides.
You can download print-ready versions of the maps by clicking the images above.
Comments Off on Rafting Razoredge Gorge
ralf | May 21, 2015 | Floorplans, Mike Schley, SS4
We are very happy to announce that Symbol Set 4 – Dungeons of Schley is now also available for CC3+. Mike’s gorgeous collection of dungeon, floorplan and outdoor symbols can be used with or without Dungeon Designer 3 and allows you to create wonderful maps, like the one shown here (created by community member Damon di Denti).
If you already own SS4, go to your registration page and click the download button for Symbol Set 4. Download and run the “Setup for CC3+” to install SS4 in CC3+. If you don’t own SS4 yet, you can buy it here.
Comments Off on Dungeons of Schley for CC3+
ralf | October 1, 2014 | Annual, Dungeons, dungeons of schley, schwarzkreuz
This month’s symbol pack is brought to you by fantasy cartographer TJ Vandel, also known as Schwarzkreuz on the Cartographer’s Guild forum.
We loved his idea of creating a dungeon symbol set specifically for dwarves. The style works on its own, but can also be used as an extension to the Dungeons of Schley style from Symbol Set 4, as TJ has carefully crafted the symbols and textures to mesh with Mike Schley’s wonderful artwork, without sacrificing his own touch. 190 symbols, 29 textures and more than 50 new drawing tools allow your dig deep into the mountains and fortify your halls in fine dwarven style!
As a subscriber you can download the September Annual issue from your registration page. If you haven’t subscribed to the Annual 2014, you can do so here.
Comments Off on Cartographer’s Annual – October: Dwarven Dungeons by TJ Vandel
ralf | June 27, 2014 | competition, lair
Here is the list of entries for the latest ProFantasy competition, entitled “Lairs”. We announced it to celebrate the release of Symbol Set 4: The Dungeons of Schley and Simon’s brief went as follows:
Create a small underground lair – a bandit hide out, a cave taken over by a dragon, a mine used as a cultist HQ. The whole area the map covers including map embellishments should be no more than about 100 m / 300 ft square. The best will win an unlimited patron license to all our cartography software forever; two runners up will receive vouchers.
– It can be in any style, past, modern or future.
– You have to create it with CC3, and any other ProFantasy map-making software you wish to use – annuals, symbols sets, whatever you like,
– It can include third-party art as symbols or fill styles long as that art is available for commercial use by anyone.
-
-
The Betrayer’s Cave
-
-
-
Troglodyte Lair
-
-
Wizard’s Lair
-
-
Underground Fort
-
-
Necromancer’s Lair
-
-
Brownie Bandits’ Hideout
-
-
Kobold Lair
-
For large-scale versions of the competition maps, click on the images below.
#1 Troglodyte Lair
#2 Tomb of the Witch-King
#3 The Betrayer’s Cave
#4 Kobold Lair
#5 Brownie Bandits’ Hideout
#6 Necromancer’s Lair
#7 Underground Fort
#8 Wizard’s Lair
#9 Weeping Rock Springs
Comments Off on “Lairs” Competition Entries (June 2014)
Simon Rogers | April 14, 2014 | Dungeons, Floorplans
ProFantasy Software offers a large, possibly even bewidering range of dungeon styles from which you can choose. All our add-ons, symbol sets and annual require Campaign Cartographer 3 to draw. Dungeon Designer 3 makes it easier to create dungeons, but isn’t required, except to use its own built-in styles. Here, then, is a selection of the some of the styles we offer and the software you need to use them.
Dungeon Designer 3 built-in style.
Continue reading »
Comments Off on Want to Create a Dungeon?
ralf | April 10, 2014 | battle map, Deadlands, dungeons of schley, Floorplan
A few days ago my gaming group’s Deadlands Reloaded campaign ended, after 18 months and 23 sessions of play. We had great fun, despite – or perhaps because – the game system (Savage Worlds) is more combat-focused than the typical games we play. One thing it does, and it does that really well, is make use of battle maps and miniatures without slowing down combats much. To take advantage of this I decided at the start of the campaign that I would create as many battle maps for the game as possible – of course using the Profantasy software at my disposal to maximum effect.
For my maps I used Dungeon Designer 3 a lot, but also City Designer 3, Symbol Set 2 – Fantasy Floorplans, the Annuals, the free art collection CSUAC, and at the very end the brand-new Symbol Set 4 – Dungeons of Schley. All of these I printed on my inkjet printer at home in A4 tiles, then glued them together for play at the table. I ended up with more than a dozen A1 battle maps, plus a few smaller pieces. I’ve collected them here for your enjoyment and use. Just click one of the images to download the full-size pdf*.
Continue reading »
Comments Off on A Campaign in Battle Maps
ralf | April 9, 2014 | dungeon, dungeons of schley, Floorplan, Mike Schley
Need hidden depths? Have some of ours.
From the fiendish imagination of award-winning cartographer Mike Schley comes a whole new style of dungeon for Campaign Cartographer 3, featuring devious traps, lurking horrors, breath-taking hoards ancient architecture – Symbol Set 4: The Dungeons of Schley.
All users who have not opted-out have been sent a special offer. If you have not received your offer email, please contact support.
SS4 works seamlessly with Dungeon Designer 3, but can also be used on its own in CC3. It includes two complete drawing styles based on Mike Schley’s artwork, with over a thousand symbols, more than 100 texture, 350+ drawing tools, three example maps and a mapping guide on how to go about a Dungeon of Schley.
Check out the SS4 product pages for more information.
Beneath the Old Castle Example Map
Warrow’s Hideout – Black and White Example Map
SS4 Symbol Detail
Comments Off on New Release: Symbol Set 4 – The Dungeons of Schley
ralf | February 19, 2014 | Newsletter
Dear Cartographers, welcome to the February newsletter!
News
Resources
- Check out The January collection of community maps, again including great artwork from our users.
- Download the Symbol Creation Guide for Character Artist 3. It provides a detailed tutorial on how to create and import your own bitmap symbols to use in CA3.
Map-making articles
Comments Off on February: Dungeons of Schley and Peacemakers
Simon Rogers | February 19, 2014 | dungeon, dungeons of schley, Mike Schley, symbol set
In February last year, Mark Fulford and I flew to Phoenix to meet CAD guru Mike Riddle and expert programmer and ProFantasy mainstay Peter Olsson. Serendipitously, cartography Mike Schley lives in Phoenix, so we agreed to meet.
By this stage Mike Schley was developing an overland map style for use in the forthcoming CC3+, but as a result of our conversation we also agreed that he would create an entirely new symbol set, too. It’s an unashemedly fantasy-oriented dungeon-bashing style, with the complete set of symbols you get with DD3 and Fantasy Floorplans.
We’ve kept this one under our hat, but we are now ready to announce, The Dungeons of Schley!
We’ve still got to do some work perfecting the effects to make it look just right, but here are some sneak peaks:
Click on the main dungeon map and symbol selection for a higher res version.
2 Comments
ralf | April 21, 2013 | battle map, Deadlands
I created another battle map for our ongoing Deadlands Reloaded campaign: A city block from Chinatown in the Weird West’s Portland. The group hasn’t reached this part of the story yet, so no battle has taken place, but I hope it will next session.
For this map I used an area movement setup instead of the traditional gridded layout. Adapted from the FATE rules, this is a user-suggested rule for Savage Worlds that I want to try out. You can download this version as a full-size A1 pdf by clicking the image above. If you prefer the traditional 1″ square grid, click here.
This map uses symbols and textures from Dungeon Designer 3 and Symbol Set 2: Fantasy Floorplans. You can download the original CC3 file here (both add-ons needed to properly view it).
1 Comment