ralf | March 1, 2017 | Annual, overland, Par lindstrom, wild west
Saddle up, pardner, we riding out into the wild, wild west. Venture into the deserts, mesas and plains of the American West with Pär Lindström’s new overland mapping style “Wild West”. Whether you’re running a historical campaign or a fantasy-version of the old west (for example using something like Owl Hoot Trail) this style allows you to create local and regional maps in the appropriate style.
The March issue “Wild West” contains a beautiful new overland drawing style for by Pär Lindström drawing Old West-themed maps. Dozens of symbols, bitmap fills and drawing tools, combined with a 5-page mapping guide, make creating this type of map a quick and easy endeavor.
The issue is now available for CC3+ from the registration page for all subscribers. If you haven’t subscribed to the Annual 2017 yet, you can do so here.
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ralf | February 1, 2017 | Annual, Floorplan, Tutorial
Do you have an old CC2 map lying around that you really like, but that doesn’t look so good anymore? Does any of the CC2 maps in the ProFantasy user library catch your eye? Now’s your chance to convert it to a splendid CC3+ map with all bitmap artwork we’ve grown accustomed to.
The February Annual issue “Wizard’s Tower” contains a detailed tutorial on how to convert a CC2-style map to CC3+, as well as the showcase example of Malvin’s Tower, a wizard’s abode floorplan originally drawn in 1999!
The issue is now available for CC3+ from the registration page for all subscribers. If you haven’t subscribed to the Annual 2017 yet, you can do so here.
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ralf | November 3, 2016 | Annual, overland, Vandel
Sweeping mountain ranges, trackless deserts, endless oceans and deep forests, that’s the stuff the Realms of Legend are made of. Fearless cartographers brave these mythic landscapes to chart the paths heroes must take to defeat ancient evils, soulless necromancers and barbarian plunderers.
TJ Vandel’s latest overland drawing style lets you create beautiful maps of the lands we have always loved in our games, where dragons roam, courageous princesses save their loved ones and the next treasure-filled dungeon is just around the corner. They are the Realms of Legend and your adventurers are just waiting for the right map to lead them there.
The November issue is designed to mesh well with August’s Scorching Sun and the upcoming Dark Realms style to give you a huge selection of symbols and textures to choose for your maps.
The issue is now available for CC3+ from the registration page for all subscribers. If you haven’t subscribed to the Annual 2016 yet, you can do so here.
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ralf | October 1, 2016 | Annual, black and white, Floorplan, Horror
“See the brooding old villa up on the hill? A family used to live there, but a terrible fate befell them…”
Does that sound familiar? Who hasn’t read, watched or played through that old trope of the haunted hause on the hill? But still the ominous walls draw us towards the creaking stairs and warped doors. We examine the family’s fate, peek under the bed and get scared when the monster jumps out of the close behind us. Now Pär Lindström has created the perfect drawing style to map out the twisted interior of such a terror-infested house for the October issue of the Cartographer’s Annual 2016.
The issue is now available for CC3+ from the registration page for all subscribers. If you haven’t subscribed to the Annual 2016 yet, you can do so here.
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ralf | September 1, 2016 | Annual, battle map, cities
A busy marketplace full of people shouting and haggling. A nimble, but over-confident cutpurse scrambling to escape the clumsy city guard. A dark alley at night with a party of assassins lying in wait for the heroes.
Do you need a map for this kind of scenario? Then the City Streets style created by Alyssa Faden is for you. As the September issue of the Cartographer’s Annual 2016 it provides everything you need to map out a vivid street scene, either as a reference map or a full battlemap to put on the table. And the included mapping guide tells you how to go about drawing it!
The issue is now available for CC3+ from the registration page for all subscribers. If you haven’t subscribed to the Annual 2016 yet, you can do so here.
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ralf | August 1, 2016 | Annual, overland, Tutorial
Scorching desert, scouring dust storms and bleak landscapes are the daily lot of your adventuring party? Cruel magic has stripped most life from the surface of your world? This month’s Scorching Sun drawing style by TJ Vandel will let you map this kind of landscape in beautiful detail. Click the image on the right to see a high-detail version of the included example map.
In addition to the style, the included mapping guide gives you two tutorials on topics that come up in CC3+ mapping occasionally: How to add islands and lakes on top similar features without them getting obscured, and how to import fill styles from one drawing style into another.
The issue is now available for CC3+ from the registration page for all subscribers. If you haven’t subscribed to the Annual 2016 yet, you can do so here.
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ralf | July 1, 2016 | Annual, overland
Need a nicely illustrated map for your campaign? Perhaps as a hand-out for your players? Or a clear-printing map for your book project? This month’s “Woodcut Maps” style might just be the thing for you. Created by TJ Vandel it takes its inspiration from early-modern woodcut prints. More than 230 new symbols let you create a wide variety of landscapes. Click the image on the right to see a high-detail version of the included example map.
The issue is now available for CC3+ from the registration page for all subscribers. If you haven’t subscribed to the Annual 2016 yet, you can do so here.
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ralf | June 1, 2016 | Annual, Underground
Did you ever want to venture into the vast darkness of the subterranean landscape beneath the oceans, mountains and forests of your surface world? With Pär Lindström’s Dungeon World style you can now map this journey in detail. Cross the dense mushroom forests and the plains of moss of lichen, scale mountain ranges of stalagmites and contend with the underground nations of brainflensers and dark elves with the June issue of the Cartographer’s Annual 2016.
The issue is now available for CC3+ from the registration page for all subscribers. If you haven’t subscribed to the Annual 2016 yet, you can do so here.
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ralf | May 1, 2016 | Annual, Dungeons, Floorplans, Naomi VanDoren
We are proud to present a new contributing artist for the May Annual issue: Naomi VanDoren, who awed us with her map work on Pelgrane’s second battle scenes book. We were very happy when she agreed to creating a floorplan-style based on her work.
Her drawing style is crisp, clear and evocative, and we think we managed to transport it to CC3+ very faithfully. Give it a try with this month’s “Naomi VanDoren’s Floorplans” style. You can follow along with the the included 4-page mapping guide.
The issue is now available for CC3+ from the registration page for all subscribers. If you haven’t subscribed to the Annual 2016 yet, you can do so here.
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ralf | April 1, 2016 |
The April issue of the Cartographer’s Annual 2016 is now available. It contains a map and style pack based on a 1876 book on architecture with the wonderful title: “Hobbs’s architecture: containing designs and ground plans for villas, cottages and other edifices, both suburban and rural, adapted to the United States. With rules for criticism, and introduction”.
The issue contains four full sample maps drawn from Hobbs’ book and recreated in CC3+. The style “1800s Floorplans” allows you to create your own and edit existing ones to your liking. The maps make great handouts for any period horror (or other) rpg.
The issue is now available for CC3+ from the registration page for all subscribers. If you haven’t subscribed to the Annual 2016 yet, you can do so here.
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