Morwara mapNews



February saw many great maps posted in our community, many of them for the 500th Atlas Map competition that was running during the month. You can check those out (and vote for your favorites) here, so I won’t repeat them in this collection and showcase a few others instead.

Over on the forum AleD created a series of Viking-era maps, and this night scene of a breached palisade is just one of them. Check out the others by clicking on the image!
Wall Breach Continue reading »

Every week we do a live mapping session on YouTube, showcasing a certain style or set of tools in CC3+. Here are the most recent Live Mapping videos, as archived on YouTube:

Community Atlas WorldThe submission period for the mapping competition celebrating the 500th Community Atlas map (and 4th year anniversay) is now over. 18 competitors have submitted 30 awesome maps, and you can help decide who wins the prizes!

Head over to the community forum to see all the entries in their full glory and vote on which three you like best. Voting is open until March 9th.

Best of luck to all participants!

Morwara mapThe March issue of the Cartographer’s Annual 2021 is now available and we are happy to present to you a new contributor: David Castedo Gomez (Medio on the Profantasy Forum).

David has taken the Worlds of Wonder style from the 2019 Annual and re-worked and expanded it immensely; so much in fact we consider it a whole new style, and called it Erdan Worlds, the name of David’s own fantasy setting. The style comes with a full new set of symbols (more than 140) and – of course – the mapping guide that teaches you how to use it.

The March issue is now available for all subscribers from their registration page. If you haven’t subscribed to the Annual 2021 yet, you can do so here.

Jason Payne from the CC3+ community has documented the overland mapping for his Realm of Aquilae fantasy setting in a terrain mapping guide, which you can get as a “pay what you like” product on It can be a useful resource for anyone creating their own terrain setup in CC3+. Check it out!

So, for my last map of the 2018 Annual, I decided to just create a small map highlighting the use of Sue Daniel’s bonus Domes addition to the 2018 Annual. I, personally, have used these domes in so many of my own maps, including our cooperative project Sanctuary, and I cannot say enough how much I love using them.
ProFantasy 2018 City Domes Bonus Map
(Download the FCW file)

Sue’s done a lovely job on these, giving the mapper a variety of domes to choose from, including transparent domes. For this map, I’ve created a small, walled school of magic by using the varicolored Gothic style houses in CD3 and adding a variety of the domes on the multi-leveled sheets. I started this map, however, in the Asian Town style that comes along with this year’s annual rather than CD3, as I love Sue’s textures and vegetation.

I’ve done nothing special for this map other than, I’ve added a new tool, the Wall Round, for my walls by using the 10’ Wall tool as a template, and then changing the Draw Method to Ellipse/Circle. In Options, in Draw Method, I changed the Eccentricity to 1.00. In Outline Properties I made the outline an Extra Entity, changed it’s Properties to a 2.5 Fixed Width and put the outline on the proper Layer and Sheets I wanted. I then just placed the Wall Round on the corners of my walls and there you have it.

And so, dear reader, another year’s mapping of All the Annuals series has come to a close. I hope you’ve enjoyed the variety of maps I’ve been privileged to create for you using the 2018 Annual. It has been, as usual, a welcome challenge stepping out of my dungeon mapping comfort zone, and I hope I’ve inspired some of you to do the same and try out this annual. Happy mapping, Cartographers!

About the author: Lorelei was my very first D&D character I created more years back than i’d like to remember. When I decided to venture into creating maps for my and others rpgs, I thought I owed it to her to name myself Lorelei Cartography, since it was her that led me to the wonderful world of tabletop gaming in the first place. Since then I have been honored to have worked with companies such as WizKids, Pelgrane Press, and ProFantasy. You can view some of my work at

Ogre MageNews



  • Christina Trani continues her journey through the Cartographer’s Annual Vol 12 (2018) with the November and December issues, creating an asian town map, a set of deckplan geomoprhs and the resulting starship.
  • Remy Monsen takes an in-depth look at the RPG Matrix process sheet effect in CC3+.

Ogre MageWe are happy to announce the release of Token Treasury: Monsters 2, our second release in a line offering tokens for CC3+ and supporting virtual tabletop software with ready-to-use artwork.

The Token Treasury line gives you a huge selection of creatures and characters to populate your maps, with frames and varicolor backgrounds to customize your virtual tabletop tokens. The art is available as CC3+ symbols and as PNG files for any graphics package such as Photoshop and GIMP. The Token Treasury is designed for use with any virtual table top software such as roll20, Battlegrounds, d20pro and Fantasy grounds.

Token Treasury: Monsters 2 contains 100 creatures drawn by fantasy artist Rich Longmore, in rectangular and circular forms, as well as a set of token frames for depicting the creatures role and position in combat for your fantasy maps.

Add to Cart

Token Treasury: Monsters 2 can now be ordered from the ProFantasy store.

The full feature list includes:
Example Map

  • More than 500 symbols for use in CC3+ including the 100 creatures and 32 frames/arrows frames in 4 symbol catalogs, and templates and drawing styles for creating more token combinations.
  • More than 700 tokens, consisting of 100 creatures and 32 frames/arrows in various configurations, for immediate use in any graphics software such as Photoshop or GIMP.
  • Ready for use in virtual table top (VTT) application such as roll20, d20pro, Battlegrounds and Fantasy Grounds.
  • Frames for melee, ranged, magic and bosses to denote the creature’s role in combat, and arrows to indicate their facing.
  • A guide introducing you to the Token Treasury both within CC3+ and in other applications.
  • If you own CC3+, TT:M also installs symbol catalogs, templates and drawing tools. Create custom tokens with varicolour backgrounds and add your own frames. Mirror the symbols to add variations.

This is the full list of creatures. Normal creatures are 300 x 300 pixels, large creatures are 600 x 600 pixels, and huge creatures are 600 x 900 pixels.

  • Animated Armor normal
  • Azer 1 normal
  • Azer 2 normal
  • Basilisk normal
  • Behemoth huge
  • Bird Swarmlarge
  • Boar Dire normal
  • Centaur Chief large
  • Centaur Melee large
  • Centaur Ranged large
  • Crab Giant normal
  • Crocodile normal
  • Death Knight normal
  • Demon Incubus normal
  • Demon Succubus normal
  • Deva 1 normal
  • Deva 2 normal
  • Devil (Barbed) normal
  • Dinosaur (Raptor) normal
  • Dinosaur (TRex) huge
  • Displacer Beast normal
  • Dog Guard normal
  • Dog Hunting normal
  • Dog Rabid normal
  • Dretch 1 normal
  • Dretch 2 normal
  • Drow Assassin normal
  • Drow Matriarch normal
  • Eagle 1 normal
  • Eagle 2 normal
  • Elephant huge
  • Ettercap normal
  • Fey Pixie normal
  • Fey Sprite normal
  • Flying Skull normal
  • Frog Giant normal
  • Frogspawn Chief normal
  • Frogspawn Melee normal
  • Frogspawn Priest normal
  • Frogspawn Ranged normal
  • Giant Cloud huge
  • Giant Snail normal
  • Giant Storm huge
  • Gibbering Mouther normal
  • Golem Flesh large
  • Golem Iron large
  • Harpy normal
  • Hawk normal
  • Hyena normal
  • Kraken huge
  • Leopard normal
  • Lion normal
  • Mimic normal
  • Mohrg normal
  • Octopus Giant large
  • Ogre Mage large
  • Orca large
  • Phoenix large
  • Piranha Swarm large
  • Purple Worm large
  • Rat Dire normal
  • Rat Ogre large
  • Ratfolk Captain normal
  • Ratfolk Magic-user normal
  • Ratfolk Melee normal
  • Ratfolk Ranged normal
  • Rust Monster normal
  • Sahuagin Captain normal
  • Sahuagin Melee normal
  • Sahuagin Priest normal
  • Sahuagin Ranged normal
  • Satyr normal
  • Serpentfolk Captain normal
  • Serpentfolk Magic-user normal
  • Serpentfolk Melee normal
  • Serpentfolk Ranged normal
  • Shambling Mound large
  • Shark normal
  • Snake Python normal
  • Snake Venomonous normal
  • Spider Swarm large
  • Stirge normal
  • Svirfneblin Chieftain normal
  • Svirfneblin Magic-user normal
  • Svirfneblin Melee normal
  • Svirfneblin Ranged normal
  • Tiefling Rogue 1 normal
  • Tiefling Rogue 2 normal
  • Tiger normal
  • Tiger normal
  • Troglodytes Captain normal
  • Troglodytes Magic-user normal
  • Troglodytes Melee normal
  • Troglodytes Ranged normal
  • Werebear large
  • Wereboar normal
  • Wererat normal
  • White Stag normal
  • Winter Wolf normal
  • Xorn normal

Every week we do a live mapping session on YouTube, showcasing a certain style or set of tools in CC3+. Here are the most recent Live Mapping videos with Remy and Ralf, as archived on YouTube:

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