CA144A City DomesThe 12th year of the Cartographer’s Annual is coming to a close and as usual we have a bonus issue available for our subscribers, while another issue is made freely available to the public.

The bonus issue contains a set of almost 200 bitmap symbols by Sue Daniel, adding a wide range of high detail domed roof symbols which can be used in City Designer 3 or on their own. It meshes perfectly with the city styles already published in 2018’s Annuals, adding even more variety to your cityscapes.

We didn’t want to restrict October’s video tutorial to Annual subscribers only, so we’ve made that issue freely available to anyone. The download can be accessed from October’s web page, and the video is now public on our YouTube channel.

Worlds of WonderCartographer’s Annual 2019

At the same time, subscription to the 2019 Cartographer’s Annual (Vol. 13) is now open. We think we have some great material in store for you, starting with a beautiful overland style in January, isometric city symbols in February and a detailed science fiction location in March. Check out the previews on the 2019 Annual site.

If you are a current subscriber or were subscribed in 2016 or 2017, you should have received an offer to resubscribe at special discount price via email. If you want to start fresh with 2019’s Annual, you can
subscribe at our pre-release price. The first issue will become available at the start of the new year.

Subscribe here for another twelve months of mapping goodness!

The Lucky LucyFor the end of the year we blast off into space and the future with the Deckplan Geomorphs tool pack. Inspired by the work of Robert Pearce on Yet Another Traveller Blog, we’ve created the tools that allow you to create geomorphic deckplan tiles.

Of course we’ve also included a set of examples that you can modify or use straight out of the box to create large starship or space station layouts by simply assembling the tiles into various configurations. It’s as easy as importing a file, rotating it and placing it on the template adjacent to previous tiles. With Cosmographer 3, you can even just continue working on such a constructed deckplan with the normal starship tools.

Keep your eyes open for the upcoming 2018 bonus issue (by Sue Daniel) and the opportunity to resubscribe for the 2019 Cartographer’s Annual in mid-December.

You can subscribe to the Annual 2018 here. If you are already subscribed, the November issue is now available for download on your registration page.

The November issue of the Cartographer’s Annual builds on the foundation Sue Daniel set with the “Japanese Temples” style in September. It adds more than 30 new buildings, and a full set of house, street and city tools for a comprehensive “Asian Towns” style for City Designer 3. The 6-page mapping guide takes you through all the steps to utilize these resources.

Check out the details of the style here on the 2018 Annual’s page and click the image on right to see the included example map of the “Fishing Town of Sukoyara”.

You can subscribe to the Annual 2018 here. If you are already subscribed, the November issue is now available for download on your registration page.

Caliphate of Al-GoranadaThe October issue of the Cartographer’s Annual 2018 is now available and treads new paths for us. For the first time we’ve produced an hour-long tutorial ourselves to show you how to create an overland map from start to finish, using the Mike Schley Overland style. Also included is the detailed tutorial made we created in the video.

As this is a first for us we are very much interested in your feedback. Is the presentation at 1080px (make sure to use full-screen) okay? Do you need more detail for the commands used? Would rather see long tutorials like this, or shorter pieces explaining individual commands?

You can subscribe to the Annual 2018 here. If you are already subscribed, the October issue is now available for download on your registration page.

Temple of the Spring DawmWe are very happy to present a new drawing style by Sue Daniel for the September Annual 2018. At heart it is a city style using City Designer 3 functionality for the roofs of the temples to generate automatic shading, and it is specifically designed to create Japanese-style temples in high detail. Later in the year we will expand on this to create a full-blown Asian city style.

In the meantime this style has all the material to create beautiful temple layouts with a variety of roof styles and many bitmap fills and vegetation symbols. After all, what would a Japanese temple be without a veritable host of blossoming cherry trees?

You can subscribe to the Annual 2018 here. If you are already subscribed, the September issue is now available for download on your registration page.

The Claws example mapWhile we are working to setup our booth at GenCon in Indianapolis and the Best Four Days in Gaming, we won’t forget the Annual’s August issue is due. We are presenting the “Dark Fantasy” symbol pack, and if the name sounds familiar, that might be because you’ve seen it before as a symbol set for CC2 Pro and CC3. Now updated for CC3+ it has also been expanded to be a full drawing style with its own template and drawing tools.

Visit the demon-scorched, orc-infested and undead-haunted lands of darkest fantasy. Probe the forbidding cities of alien insectoids, clamber through the ruined ice-fortresses of a forgotten race and brave thorn-choked bramble forests of the most dangerous lands.

You can subscribe to the Annual 2018 here. Once you have subscribed, the August issue will immediately become available for download on your registration page.

Ruins SketchI’ve made quite some styles for the annuals over the years. I actually don’t remember exactly how many but I think it is around 15 styles so far. Whenever I make my maps I always wonder if the map I make can be made into a style for CD3. Most of my styles have been made this way. Two examples are the maps I made for the Trail of Cthulhu RPG campaigns Mythos Expedition (September ’14) and Cthulhu city (December ’17). Both those mapping styles where later turned into styles for the monthly annuals. Most of the time I have to flesh out the styles with more symbols then the ones I’ve used in my maps, so that the style will work on its own.

Ruins InkingOther times I’ve made some styles when I’ve felt that I’m missing something in Campaign cartographer 3 or any of its add-ons. One example is my latest style, City ruins for City Designer 3. One of the things I really like is to just make different versions of villages and cities. It’s actually something I can sit and play with just for fun, dreaming up different places and try to make them as good looking as possible. But sometimes I feel that the styles in the program miss some bits and pieces, for example I had an idea of a map that I originally got from an old map of Firenze in Italy where people lived among the ruins from the Roman times. After the fall of the Western part of the Roman Empire the population in many towns shrank and a lot of the old buildings started to fall apart or where used as quarries. But in the middle of those fallen cities life continued and people built new houses among the ruins. This was the kind of city I wanted to draw. But I needed more ruins.

Ruivs colouredSo I started making my own ruins to be able to make the map I wanted. After a while I thought that this might be something others miss too so I decided to ask Profantasy if they might be interested in making a style out of the symbols, which they were.

So how do I make the actual style? Well first of all I have to decide on what kind of symbols I need to draw. This is usually a process that continues during the whole time I’m making the style, since I seldom come up with all ideas at once. Another way of coming up with ideas for a style is actually to ask you, the users of the program, which is possible now since I found the Campaign Cartographer 3+ Facebook User Group on Facebook. This is the perfect place to find out if there is anything the community would like to see in the style.

CA138 The Old CityWhen I have come up with enough ideas for symbols I start to sketch them out in Photoshop. Usually I have a square grid as a bottom layer which makes it easier to make straight lines and to get the right scale on all the different symbols. After having finished the sketches it is time to ink the symbols. This I will do on a separate layer. Usually all steps will be made on different layers, which will make it much easier to change things later if necessary. After inking the symbols I add a layer for colours, sometimes I also add a layer for shadows, if needed.

When I have all my different layers done, the symbols are finished and I cut them up in different files, one per symbol, and send them over to Ralf who will do the magic of turning them into a style for all of you to use.

I hope you will like all the ruins, I sure will, and now I just have to make that map of the ruined city.

Bridge and HobgoblinsThe release of Dioramas 3 is imminent and we’re celebrating the occasion with a map and tutorial pack of a Bridge Diorama. The 9-page tutorial takes you through the design, construction and assembly of a multi-part bridge model. By printing and assembling as many parts as desired you can create a bridge of any required length.

The July issue of the Annual 2018 previews a few of the new bitmap textures included in Dioramas 3, and once that is released, you can replace or expand the included textures in the drawing with the full set. The model is included both as a FCW file and a set of three A4/US Letter pdf pages that you can print as often as you like and need.

Page 1 of the drawingYou can subscribe to the Annual 2018 here. Once you have subscribed, the July issue will immediately become available for download on your registration page.

CA138 The Old CityFor the June issue and the half-way point of the year we have a new set of symbols by Pär Lindström. Not a full drawing style, but a fantastic addition to existing city maps – a set of ruined buildings. Need to depict some of the ancient ruins your thriving trade city is built on? A village was just recently burned to the ground and your looting adventurers are sifting through the rubble? Those mossy stones on the hill beckon a party of treasure hunters? Don’t worry, the City Ruins symbol pack has you covered.

More than a hundred new symbols allow you to map those old town ruins, or that big rubble city quarter in detail and style. The accompanying mapping guide discusses how best set up the included symbols with sheets and effects.

You can subscribe to the Annual 2018 here. Once you have subscribed, the June issue will immediately become available for download on your registration page.

The Pirate CoastFor the May issue of the Annual 2018 we have a classic overland mapping style, created by Glynn Seal, who previously created the Havenland style for the Annual, and is a prolific rpg map maker and rpg designer (check out his MonkeyBlood Design & Publishing website).

The Myrklund style consists of more than 150 highly detailed symbols and bitmaps textures, that combine into a beautiful hand-painted look. The 4-page mapping guide gives you a detailed walkthrough of creating an overland map in this style.

You can subscribe to the Annual 2018 here. Once you have subscribed, the May issue will immediately become available for download on your registration page.

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