CA109 Northwestern MythicaAnother year has passed, another Annual subscription is complete and we are seamlessly moving into the next year. A Happy New Year to you all. 2016 here we come!

Pär Lindström starts the new year with his large-scale overland style Here Be Monsters. All manner of weird and amazing sea creatures are now ready to populate the edges and corners of your maps, and show the terror the uncharted open ocean would hold for early mariners. Here Be Monsters, indeed!

The January issue is now available for CC3+ from the registration page for all subscribers. If you haven’t subscribed to the Annual 2016 yet, you can do so here.

CA107 Bay of SecretsAs promised this month we are expanding last month’s Ancient Realms style by TJ Vandel with a whole bunch of additional location sybmols.

Several dozen gorgeous little vignettes show places like exotic cities, mystic stone circles and fobidden caves. They will pique the interest of your players and send them off to many places of adventure. Click the sample map on the right to see some of these symbols in use.

The November issue is available both for CC3 and CC3+. You can download both setups from your registration page on the Subscriptions tab. If you haven’t subscribed to the Annual 2015 yet, you can do so here.

The May issue of the Cartographer’s Annual 2013 is now available. It contains a set of symbols to highlight actions, points of interest or reference material on your maps, as well as a series of tutorials on how to create more vector symbols yourself.

Here is last month’s example map, with some of the this month’s symbols highlighting a military campaign.
CA77_Example

Sleeping Gold Dragon from the CSUACSeveral years ago user-created bitmap artwork from around the web (specifically the Dundjinni forums) was collected into one awesome resource package – called the CSUAC – and made available for the users of several graphics programs, among them CC3. Unfortunately this resource was lost to CC3 users a while ago, and license restrictions did not allow us to make it available again.

But fortunately we’ve now found a way to make the resource available to CC3 users while honoring the license, and Gerri Broman (Shessar on the Profantasy forum) and Mark Oliva from the Vintyri project put it into practice. Here are Gerri’s instructions from the Profantasy forum:

CSUAC for CC3 Installation Instructions

Before I get into the installation procedure for the package, I want to first point out that if you already have the CSUAC there is no need to reinstall since there are no new symbols. However, the directory structure is different from prior versions, so the two are not compatible. What this means is that any maps using symbols from prior versions will show red X’s for the symbols (the reverse is true as well). This is because the new CC3 version of the CSUAC is using the file structure and files from the Fractal Mapper 8 version of the package.

Also, please note that these symbols are not full fledged CC3/DD3/CD3 symbols. That is, they are not smart symbols, nor do they use random transformations, shading, collections, etc. They are simply the PNG files and associated CC3 catalogs.

STEP 1: Downloading all necessary files

1. Download the file CSUAC_for_CC3_v3.zip and save it to your hard drive.

2. Download all of the CSUAC FM8 files from the www.vintyri.org website and save to your hard drive.

Gramaphone Symbol from CSUACThe files needed are:

  • BL_FM8_Fills.zip
  • BL1_FM8.zip
  • BL2_FM8.zip
  • BL3_FM8.zip
  • BL4_FM8.zip
  • BL5Pt1_FM8.zip
  • BL5Pt2_FM8.zip
  • BL6_FM8.zip
  • BL8Pt1_FM8.zip
  • BL8Pt2_FM8.zip

NOTE: There is no BL7_FM8.zip file

STEP 2: Extract Files

1. Unzip the CSUAC_forCC3_v3.zip file into your root CC3 Folder (normally C:\Progam Files (x86)\Profantasy\CC3). This will create several new folders:

CC3\Bitmaps\CSUAC Fills
CC3\Symbols\CSUAC
CC3\Menu\csuac_menu

2. Extract the file BL_FM8_Fills.zip into the CC3\Bitmaps\CSUAC Fills folder.

3. Extract the files BL1_FM8.zip through BL8Pt2_FM8.zip into the CC3\Symbols\CSUAC folder.

Blaster Symbol from CSUACSTEP 3: Adding Menu Buttons for the CSUAC

1. Navigate to your root CC3 folder

*If you don’t have a fcw32.imn file in this directory

Copy the fcw32.imn file from CC3\Menu\csuac_menu into your root CC3 folder.

* If you do have the file fcw32.imn in the root CC3 directory

Navigate to the folder CC3\Menu\csuac_menu
Open the fcw32.imn file using Notepad.
Append (copy/paste) the contents of this file to your existing fcw32.imn file in the CC3 root directory.
Make sure you don’t leave any empty lines inside the file, but do make sure there is a line break after the last line of content, or CC3 will crash on startup.

2. Start CC3. Click the screen tools button (Hammer icon at the bottom of the screen), and turn on “Custom icon bar 3”. I have mine placed to the left.

3. If the new toolbar shows up blank, just restart CC3 or click on one of the “Add-on” buttons in the toobar. This will reload the menu.

The symbols are now ready for use.

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