Here’s a little sneak preview of the June Annual: Isometric Dungeon by Herwin Wielink:
Isometric Dungeon style

We’d added sheared and rotated bitmap fills for Perspectives 3 support, and we’ve been working on a full set of Perspectives 3 symbols.

The paladin lies vanquished by that indomitable foe – time.

Another Perspectives 3 preview. The excellent Kai-Uwe Allner is creating the 3D symbols. In Perspectives Pro, we offer four symbol angles, in Per 3, it will be eight. You can me tabbing through the different angles in the clip.

In answer to comments in the previous thread:

Yes, we’ll have wall textures. We haven’t decided how to do wall shading.

Our plan is to have flat doors but with “indent” symbols to give them depth. The advantage of flat symbols is that they can align to walls at any angle. We might do 3D ones limited to fixed directions though. We still have to decide.

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