I’ve recently started a new fantasy campaign, using the 13th Age rules and setting. Due to some (unsurprising) insider connections, I was able to acquire a playtest copy of the upcoming “Battle Scenes” collection for the game. It contains a host of fighting encounters for different levels and surroundings. It’s a great resource, especially if you are stuck for inspiration or just need to pull a battle out of your hat.
What it doesn’t have yet, due to its stage of production, are detailed battle maps. The encounters are only sketched out in draft form. But I do have the right tool at hand for this job, don’t I? So I sat down and created a couple of battle maps for a set of connected encounters (a rafting expedition through orc-infested wilderness, isn’t that great?). I used Dungeon Designer 3 and Symbol Set 2, and it looks like the maps may end up as part of the published Battles Scenes in the end.
A neat idea crossed my mind as I was starting the second map: Why not make it combine with the first for one huge battle map? While it wouldn’t be used like that in Battle Scenes, it might come in handy for other occasions. You surely wouldn’t want to use a gorgeous prop like this once and then throw it away?
I printed the maps at an online poster printing service, and while doing it at a “correct” 1″ to 5′ scale would have been a little too expensive, the scaled down, very affordable version at 80cm by 60cm per map was big enough to easily accommodate 13th’s Age loose movement and positioning system. The map certainly gave the game session some great visual “oomph” as the PCs were floating down the whitewater river, fending off orcs on all sides.
You can download print-ready versions of the maps by clicking the images above.