According to our End User License Agreement, you need our permission to publish floorplan-scale maps consisting predominantly of our artwork commercially (when the maps are a product of their own and not part of an adventure or such). This is mostly to protect our artwork rights and to keep the floorplan-market from getting flooded by cheap, extremely simple maps. Recently Matthew Verdini approached us to get such a permission, and seeing the quality of his maps, we were more than happy to grant that permission. See for yourself!
We also asked him to say a few words about himself and his work, so here he goes:
First off, I will admit to being a fan of the Profantasy line of products since they first debuted in the 90s. I remember seeing their ads in Dragon magazine and thinking how cool the software looked. I eventually mustered up some funds and got myself to the nearest gaming shop I could find so that I could buy a copy of Campaign Cartographer to use in my home brew world building.
The product was a far cry from the work that can be done today, but there was nothing like it at the time. As a student, I would slowly pick up additional products as I could while trying to build my worlds.
Graduating college and getting a graphic design job eventually afforded me the ability to buy all their products as I continued building worlds, cities and dungeons for my adventures. All my games were in person for a long while, therefore there was a great amount of time spent printing out pages and taping them together. However, now I play entirely online, allowing me to easily utilize the maps as needed.
The amount of time I put into my maps grew as I relied on them more and more in the digital landscape. Admittedly my work is not done strictly within the confines of the software or only using the assets they provide. The artist and designer in me adds some of my own tweaks to the assets as well as post production adjustments like lighting, textures and so on. In the end though, the heavy lifting has been done with Profantasy’s products.
When the pandemic hit, I began to explore some side businesses and ultimately opened up an Etsy shop for geek clothing and accessories, with a strong bend towards roleplaying. As I continued to grow the shop, I thought it might be interesting to explore a line of assets for Gamemasters. With that, I recently took my first step into attempting to sell premade maps.
Since my interest in cartography began with Profantasy, I thought it would only make sense that the work I share be part of that.
You can find Matthew’s maps in his Etsy store: https://www.etsy.com/shop/MasonandMansfield.
Wow, Matthew – very nice work indeed! 🙂
Thanks for the kind words Sue:)
Kudos! Those are nice maps and honestly priced too. Any thoughts about adding a hex grid version to them? I know it’s not needed for VTTs, but I hope to get back to using printout maps some for in-person play one day. CC3 maps are great for that, but fiddling with overlays is always a little annoying.
I can definitely add hex grids to them:) This was sort of an experiment but I can provide hex and square map options for all. Thanks for the suggestion and compliments!