For the Wild West Annual I decided to try something a little different and include a horizon within the map. I’ve done this before on a map I contributed to the Community Atlas, and I loved how it looked that I thought I’d do it again. Once I saw the lovely blue faded bitmap fill used for the water, it reminded me of the tinges of orange you can see in a sunsetting sky and knew I had to use it for this purpose. After some trial and error with glow effects on my Sky sheet and adding another sheet for the sun’s own glow, I got the look of the horizon and of the setting sun I was hoping to achieve and then just began mapping from there.
(Download the FCW file)
The cliff symbols inspired me to create a large river akin to the Colorado River in the U.S., so I just placed them to layout the path of my river and finished the opposite banks off with some hill symbols on a polygon fill on it’s own sheet over the river sheet.
After adding a few of my favorite effects on the Whole Drawing option in the Drawing Sheets and Effects tab, such as adding a Blend Mode (Multiply) and Texturize (I’ve used the Concrete fill in the Filters folder) I added a map key to the side and used a favorite addition I picked up from our very own Shessar on the forums, is to add a symbol within the Map Key for a little extra flair. I’ve added a 50% transparency to Key symbol’s sheet to give the symbol a bit of subtlety.
This is a great style and really inspires me to play a Deadwood themed one-shot. Anyone else?