This was a fun little map. With this month’s annual I decided I would do a section of the ruined city Shan Drag’Oth in my homebrew campaign. It is a cursed city of ruins in a valley of evil and desecration, so a dark, gloomy theme was a must. This annual fits in with the CD3 Bitmap B symbol set, so I stuck with those fills for this map.
(Download the FCW file)
I am not personally particularly fond of the fills for this set, and they are not as gloomy as I needed for the look I wanted, so I found myself using the RGB Matrix on multiple sheets, including the sheet with my trees on it…..surprisingly the RGB Matrix worked beautifully on the tree symbols (not the bushes for some reason, so I just shrunk down the trees and used them for bushes on a separate sheet). I used a setting Sue had provided for her Isometric Town annual and tweaked it a little for the exact look I wanted. Once I had the coloring down, I then added the Texturize effect, which I am a fan of, to multiple sheets to give the map a gritty look.
Along with changing the color of the trees for this map, as usual, I used the varicolored symbols so I can change their color at any time, which can dramatically change the look of a map very simply. The ruins symbols that our friend, the talented Pär Lindström created for this annual are a wonderful addition to the city set.
About the author: Lorelei was my very first D&D character I created more years back than i’d like to remember. When I decided to venture into creating maps for my and others rpgs, I thought I owed it to her to name myself Lorelei Cartography, since it was her that led me to the wonderful world of tabletop gaming in the first place. Since then I have been honored to have worked with companies such as WizKids, Pelgrane Press, and ProFantasy.