This beautiful world has been created in Fractal Terrains and Wilbur and then been tranformed into a true map artifact in Photoshop by Brian Stoll.
Not only has he painstakingly crafted this amazing work, but he also provides an extensive step-by-step explanation how he used Fractal Terrains to make the world as detailed and realistic as possible.
Read up here, how he created the basic world, added rivers and erosion, exported world and regional maps and finally added different styles in Photoshop.
And check out the new release of Fractal Terrains 3 here.
Beautiful! I love this! Excellent!!!