It is time to update the software running the ProFantasy Community Forum. This includes both the forum software itself, as well as the underlying software on the server. There are a lot of things that need to be manually handled here, so this is a major operation.

I plan to start at Friday, August 28th 2020 at 18:00 hours CET, and estimate a maintenance window for about 6 hours, but it could potentially take longer. During this time, the forum will be unavailable.

The new version of the forum software will bring along some new features to the forum, such as a better post editor and better support for mobile browsers. Check back after the upgrade is complete to learn about all the other changes.

 

Update:

The new version is now up and running. Check this post in the forum for a breakdown on some of the changes.

Hm, what to pick from the huge amount of beautiful maps posted over the last month!? This is really the toughest job, let’s see…

Gurnic: A Kingdom in Erdan’s World
by Medio is a gorgeous use of the DeRust overland style from the Annual Vol 7 with some custom symbols added.
Gurnic
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Sort Symbols In MapFor a while now Remy has been quietly running a very interesting column over on the Profantasy forum: his “Command of the Week” series. Once a week he takes a look at a CC3+ command, explaining its use and highlighting its special utility. In his own words:

CC3+ contains a huge amount of various commands and features. In this series, I plan to highlight some of these. There won’t be any special progression to this series, and the command will be selected from the entire range, from the simple basic commands, to more advanced features intended for the more advanced users. Feel free to use this topic to discuss the command presented. If you have a command you wish to have showcased, feel free to request it, and it may get presented.
This series is called the command of the week, but it could also explain a feature or effect. The explanations will tend to explain the technical parts of the command, and is intended to highlight the basics (and complexities) of the command, but won’t be a detailed tutorial on how to use it. It is up to you to use it creatively in your maps.

Often I find myself nodding as Remy explains a command I use all the time, at other times I am surprised as he digs up a command I had almost forgotten about. Sometimes they are useful for beginners, at other times you’d need to be a little more advanced user to get the most use out of it. But Remy’s comments are always very interesting and useful, and by now he has accumulated 30 commands of the week.

So if you are interested in finding out more about CC3+’s many useful command and tools, head over to the latest command of the week “Sort Symbols in Map“, which also contains an index of all commands covered so far.

To celebrate the 35th Anniversary of her gaming group forum user Shessar hosted a map-making competition on the forum. You can see all the entrants and the rules here on the forum thread.

Here are the winners.

Bill – The Journey Begins (3rd place)

This is a perfect vehicle for miniatures when printed out at a suitable scale.

2nd – LoopySue – Henge Portal

I love the lighting in this, which provides a sense of mystery and foreboding.

1st – Monsen – Breaking Through

This map cleverly combines the mundane modern with the archaic and occult.

Here are a couple of others which show techniques I particularly like – this shows a great use of outer glow and bevel effects on the walls, as well as glows from the symbols.

This demonstrates CC3’s lighting features, and a variety of pallets to contrast the different areas