CA125 Brogar Grogarsons GoldmineWhile the May Annual issue was already available for download yesterday, our announcement is a day late, die to the May holiday. I hope you had a great day off and don’t mind.

We are thrilled to have a new contributor to the Annual: Jon C Munson II from our community forum. He created a set of intricate and beautiful mining equipment symbols, and after expanding them with some cave features and matching textures they made a great set to publish in the Annual. Thanks Jon (who by the way is available for commission work if you need more symbols in his style)!

The symbol pack “Munson’s Mines” contains more than 70 symbols and 20 textures for creating mine layouts. They are are usable on their own in the included Munson’s Mines drawing style, as well as in combination with the Dungeons of Schley style of Symbol Set 4.

The issue is now available for CC3+ from the registration page for all subscribers. If you haven’t subscribed to the Annual 2017 yet, you can do so here.

CA63_StAureliusAnnuals for CC3+

We are happy to announce that three more Cartographer’s Annuals are now compatible with CC3+: Thanks to the hard work of Jeff Salus, if you have previously purchased one of them, you can now freely download Volume 7, Volume 6 and Volume 5 from your registration page. Be sure you use the “Setup for CC3+” to install them properly with the current version of Campaign Cartographer.

If you don’t own them yet, purchasing them from the web store will give you both the CC3 and CC3+ versions. Highlights of the three Annuals include the complete set of John Robert’s drawing styles: Overland, Dungeon and City.

You will also be pleased to hear that we are well underway for the next two Annuals (working backwards) to become available for CC3+. Look for Volume 4 and Volume 3 in the next few weeks.

John Roberts OverlandCC3+ Update 10

To support the current and upcoming Annuals for CC3+ we have also released a new update for CC3+: Update 10 (version 3.76). Here is the change log from the Readme file for Update 10:

CC3+ Version 3.76
=================
– added Copy & Paste for sheet effects in Sheets & Effects dialog
– added preview in all fill style and line style selection boxes
– added status preview for layers and sheets in selection boxes
– added commands to control display of fill style types in style selection: FSCOMBOMASK (normal command) and FSCOMBOMASKM (macro version)
– added support for Annual Vol 6 and Vol 5
– added SHADEP command to draw shaded polygons will all possible options
– fixed CUTMENUON command
– fixed CD3 symbols to use @ bitmap link reference
– fixed CD3 house settings to include frills
– fixed importing symbols with @ links and _map references
– various fixes related to shaded polygons
– fixed editing macros from drawing tools
– fixed CC3B forest fill setting
– updated ImageMagick’s convert.exe to newest version
– updated CA Pro templates in CA3

As you can see it contains some other neat features. Especially the ability to copy and paste effects between different sheets can speed up work considerably when you are setting up your own effect settings. And the ability to see a sample of the fill styles when you are choosing one in any dialog box is also very handy.

CA123 Black HillsSaddle up, pardner, we riding out into the wild, wild west. Venture into the deserts, mesas and plains of the American West with Pär Lindström’s new overland mapping style “Wild West”. Whether you’re running a historical campaign or a fantasy-version of the old west (for example using something like Owl Hoot Trail) this style allows you to create local and regional maps in the appropriate style.

The March issue “Wild West” contains a beautiful new overland drawing style for by Pär Lindström drawing Old West-themed maps. Dozens of symbols, bitmap fills and drawing tools, combined with a 5-page mapping guide, make creating this type of map a quick and easy endeavor.

The issue is now available for CC3+ from the registration page for all subscribers. If you haven’t subscribed to the Annual 2017 yet, you can do so here.


Malvin's TowerDo you have an old CC2 map lying around that you really like, but that doesn’t look so good anymore? Does any of the CC2 maps in the ProFantasy user library catch your eye? Now’s your chance to convert it to a splendid CC3+ map with all bitmap artwork we’ve grown accustomed to.

The February Annual issue “Wizard’s Tower” contains a detailed tutorial on how to convert a CC2-style map to CC3+, as well as the showcase example of Malvin’s Tower, a wizard’s abode floorplan originally drawn in 1999!

The issue is now available for CC3+ from the registration page for all subscribers. If you haven’t subscribed to the Annual 2017 yet, you can do so here.

Sewers battle map

The December Annual 2016 brings you another overland style – also created by TJ Vandel. While working perfectly as a standalone style, it also can be used in conjunction with this year’s previous overland style Scorching Sun and Realms of Legend to vastly expand your symbol and texture options.

To facilitate combining these drawing styles this Annual issue also contains a tutorial on the topic. It discusses how to combine symbol catalogs, set up new catalog settings, merge bitmap fill styles as well using drawing tools from one style in another.

The issue is now available for CC3+ from the registration page for all subscribers. If you haven’t subscribed to the Annual 2016 yet, you can do so here.

 

Eastern DornmarkSweeping mountain ranges, trackless deserts, endless oceans and deep forests, that’s the stuff the Realms of Legend are made of. Fearless cartographers brave these mythic landscapes to chart the paths heroes must take to defeat ancient evils, soulless necromancers and barbarian plunderers.

TJ Vandel’s latest overland drawing style lets you create beautiful maps of the lands we have always loved in our games, where dragons roam, courageous princesses save their loved ones and the next treasure-filled dungeon is just around the corner. They are the Realms of Legend and your adventurers are just waiting for the right map to lead them there.

The November issue is designed to mesh well with August’s Scorching Sun and the upcoming Dark Realms style to give you a huge selection of symbols and textures to choose for your maps.

The issue is now available for CC3+ from the registration page for all subscribers. If you haven’t subscribed to the Annual 2016 yet, you can do so here.

Old-time map This is a bit of a personal announcement by me (Ralf), meant to clear up any confusion that may arise in the coming weeks: I’m taking some time off to travel and realize my life-long dream to see Australia and New Zealand. I’ll be away for three months (from November to end of January) and my duties at ProFantasy will be taken over by Simon, Mark and – welcome to the club – Jeff Salus (Dogtag on the forum). You are in good hands!

The Cartographer’s Annual will be appearing as normal; everything is prepared for the time that I am away and should be running smoothly. In fact, you can preview the November and the December issues now, as well as the 2017 Annual. Jeff will be handling tech support and the community forum is always there with many helpful voices.

I am very much looking for my first time in the southern hemisphere and hope to bring back many inspirations for future maps. See you in February next year!

The Horror House on the Hill“See the brooding old villa up on the hill? A family used to live there, but a terrible fate befell them…”

Does that sound familiar? Who hasn’t read, watched or played through that old trope of the haunted hause on the hill? But still the ominous walls draw us towards the creaking stairs and warped doors. We examine the family’s fate, peek under the bed and get scared when the monster jumps out of the close behind us. Now Pär Lindström has created the perfect drawing style to map out the twisted interior of such a terror-infested house for the October issue of the Cartographer’s Annual 2016.

The issue is now available for CC3+ from the registration page for all subscribers. If you haven’t subscribed to the Annual 2016 yet, you can do so here.

CA117 Example 1A busy marketplace full of people shouting and haggling. A nimble, but over-confident cutpurse scrambling to escape the clumsy city guard. A dark alley at night with a party of assassins lying in wait for the heroes.

Do you need a map for this kind of scenario? Then the City Streets style created by Alyssa Faden is for you. As the September issue of the Cartographer’s Annual 2016 it provides everything you need to map out a vivid street scene, either as a reference map or a full battlemap to put on the table. And the included mapping guide tells you how to go about drawing it!

The issue is now available for CC3+ from the registration page for all subscribers. If you haven’t subscribed to the Annual 2016 yet, you can do so here.

CA116 River of LifeScorching desert, scouring dust storms and bleak landscapes are the daily lot of your adventuring party? Cruel magic has stripped most life from the surface of your world? This month’s Scorching Sun drawing style by TJ Vandel will let you map this kind of landscape in beautiful detail. Click the image on the right to see a high-detail version of the included example map.

In addition to the style, the included mapping guide gives you two tutorials on topics that come up in CC3+ mapping occasionally: How to add islands and lakes on top similar features without them getting obscured, and how to import fill styles from one drawing style into another.

The issue is now available for CC3+ from the registration page for all subscribers. If you haven’t subscribed to the Annual 2016 yet, you can do so here.

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