Overland MapWelcome to the February newsletter! Apart from an update to Fractal Terrains and a new column by Remy Monsen, we have two articles from cartography our Annual contributors – a feature we will continue in future months.

News

  • A new version of Fractal Terrains 3 is available: 3.0.21 which improves the Finding Rivers function, ensuring they always appear. You can download an update from your registration page.
  • The February issue of the Cartographer’s Annual 2018 is available. The symbol pack Dungeon Walls allows you to create detailed and varied walls for your underground complexes.
  • The January issue of the Annual 2018 offered a hex-version of Mike Schley’s overland style from CC3+.
  • The Community Mapping Project is running a mapping competition. Anyone submitting a map to the project in February participates, so there is still time.

Resources

  • In his new column Command Spotlight Remy Monsen takes a look at Line styles and properties in CC3+.
  • Articles

    I am delighted to accept an invitation from Profantasy to present the methods I use to make parchment and parchment scrolls for use as backgrounds in CC3. I hope that you will find the information useful.

    Both these methods require you to have and make basic use of the GNU Image Manipulation Program (GIMP). GIMP is a free application and can be downloaded from this page: https://www.gimp.org/

    Once you have installed and opened the software, it will be easier for you to follow this tutorial if you set it up so that it looks similar to the screen shots I’ve included. To do that click the Windows menu, and then Single Window Mode.

    Your screen should now look like this:

    (You won’t have the Script-fu menu item, since this is an add-on I’ve downloaded separately to the main program.)

    PART 1 – Making the parchment
    Continue reading »

    by Christina Trani

    High in the peaks beyond the Hills of the Seven Sisters is the luminous, dark tower said to be the home of an evil Lich King, named Drech Za’Uul. A dark, cursed land beyond the shores of the Brimspire River, few dare cross to stop the wizard and his evil doings and none have survived and returned to tell tales. Ghosts, ghouls, and wights feed on souls who get lost among the Forest of the Dead. Hordes of zombies and skeletons wander the Hills of the Seven Sisters. Who dares seek the hidden Phylactery of the Lich King and destroy it, so once and for all the evil Drech Za’Uul can be killed and free the land from this curse of evil and darkness?

    When I was first approached by Ralf to do an issue for the ProFantasy Annual, I realized quickly that I had no talent in drawing, so I set out to create a series of maps for an adventure featuring a Lich King.

    The maps, I knew first off, should be created with just the core products, CC3+, DD3 and CD3. Considering I am known for being one of the faster mappers among the ProFantasy Forum users, I am also known for my use of the photorealistic symbols provided by the free CSUAC, Bogie’s, Dundjinni Archives downloads, and other purchased artwork, so going back to basics and using only the core products would most certainly be outside my comfort zone of mapping.

    Overland MapAlways up for a challenge I set out to create a regional map first. As some of the forum members may recall, I often mention overland and regional mapping is “not my bag” and quickly found myself frustrated and deleting a lot of maps. Then, while perusing the forums, as I do daily, a fellow member made a map using the 2011 Overland Perspectives Annual and posted it. Well, his map inspired me to try that perspective using the Mike Schley and Herwin Wielink styles and came up with The Realm of the Lich King. In this map, I muted the color palette using the Adjust Hue/Saturation effect to get the look I was hoping for with this perspective style.
    Continue reading »

    We used to collect all the user-maps posted on the Profantasy community forum in one post to show them in the blog, but frankly we have to admit the community’s output has become too large for us to keep up. Especially the inception of the Community Atlas Project and the setup of the CC3+ Facebook User Group the number and quality of maps has really skyrocketed.

    So instead of trying to keep up with the flood of quality material, we’ll pick out a few highlights each month that caught our eyes and post them here. This does not mean these are the best maps out there or any other maps are worse! We might easily have missed some and we also try to pick out unusual stuff and maps by new users. So take this just as a start, pointing you to the places where more of these awesome maps may be found, and as an invitation to participate by sharing your own work.

    The Emerald Crown Forest

    ScottA created this maps for the Community Atlas project, using Herwin Wielink’s overland style straight out of CC3+.
    Emerald Crown Forest

    Interstate Hotel Horror

    For the monthly Cartographer’s Guild contest, Quenten Walker mapped a pub from his hometown on Flinder’s Island and used Pär Lindström’s Horror House style from 2016’s Annual to flesh out the rooms.
    Interstate Hotel Horror

    The Wound

    Josh Plunkett leveraged Perspectives 3 and the Temples of Bones Annual by TJ Vandel for this awesome isometric dungeon map.
    The Wound

    The Dungeon

    Jason Payne posted this impressively detailed dungeon map to the CC3+ Facebook group.
    Dungeon

    The City of Curton

    Tony Crawford came up with this incredible city build from from Mike Schley’s overland structure symbols.

    The February mapping competition, as announced back in January, has now officially started.

    Hoping to see lots of people contribute to this event.

    And remember, this is open all CC3+ users, new and old alike. You don’t have to be an expert or an artist, there are prizes both for best map, as well as randomly drawn among all participants.

    Head over to the forum and read the forum post for the full details.

    All maps will also be showcased in that thread as they are submitted, so keep an eye on it to follow the competition.

    Big thanks to ProFantasy for sponsoring this contest.

    It’s time to delve underground, but we want to make sure our dungeon walls are properly build and nicely decorated. Explore a new feature of the Symbols Along command in version 3.80 of CC3+ (see Update 14 here), that allows you to auto-generate walls built from individual symbols.

    The February issue “Dungeon Walls” contains 60 new symbols for three different mapping styles, command and symbol settings to make quick and easy use of them, as well as a 4-mapping guide explaining the process. Check out the February style details on the Cartographer’s Annual 2018 website.

    You can now subscribe to the Annual 2018 here. Once you have subscribed, the January issue will immediately become available for download on your registration page.

    This time I tackle the issue of getting your lines to look the same when you export your map as they look inside CC3+. Why can grid lines sometimes almost disappear in the export? Why is the pattern of dashed lines so different?

    All these issues relate to how you scale different things in CC3+. Sometimes the default options are fine, but sometimes they are not what you need for the current map. The intention with this article is to make you aware of these issues, and therefore being better able to both know what to do, but also to make more informed decisions in the first place.

    This is tackled in the first Command Spotlight issue, found in the ProFantasy Community Forum.

    So far, the community atlas has been a huge success, with over 110 maps added so far. These maps are available for anyone to use for personal use, and can be downloaded in either the native .fcw file format of CC3+, or in high resolution png image files for use without CC3+.

    In February, it turns one year old, and in celebration of that occasion they will hold a mapping contest.

    Put simply, all maps submitted in to the atlas during the month of February will be participating in the contest, where you can compete to win one of three $30 ProFantasy Store vouchers. You can check out the rules and conditions the announcement over at the forum, where you should find all the information needed to participate.

    You do not need to be a forum member to participate, that post is open for everyone to read, and also contains contact information for participating via email. The forum post will contain the official copy of the rules however.

    Note that while this competition is open to everyone, the community atlas is in Campaign Cartographer 3+ format, so you will need to use CC3+ to make your map. You are however welcome to use any of the official addons for CC3+, as well as the four community addons, so you should have a wide range of map styles to choose from in your map, and you can of course combine these as you choose.

    Read the forum post for the full details.

    Big thanks to ProFantasy for sponsoring this contest.

    CA133 Moonrise BayWelcome to 2018 and a new year of the Cartographer’s Annual with lots of mapping goodness! We hope you are as excited as us about delving into the twelfth year of our monthly subscription.

    This January we start with a hex-mapping variant of Mike Schley’s wonderful overland mapping style from CC3+. We provide new templates, new versions of the style’s drawing tools, a bunch of hex symbols and take a tour through the creation process of hex-based maps. Check out the January style details on the Cartographer’s Annual 2018 website.

    You can now subscribe to the Annual 2018 here. Once you have subscribed, the January issue will immediately become available for download on your registration page.


    I just published command of the week number 52, Symbols in Area, over at the forum. This command details one of the new commands with CC3+ update 14. Symbols in Area is quite similar to Symbols Along, and allow you to fill an area with symbols with a lot of flexibility regarding scaling, positioning, angles and randomness. Check it out in the forum.

     

    This is also the 52nd entry in the series. This series started on the first week in 2017, and I have published a command every single week for a complete year now. Should be quite a bit of interesting information for any CC3+ users in that list. I am now going to take a break, so this will be the end of season 1 of the series. I’ll probably do a season 2, but it will be a while into the future. For now, check out the index of commands, perhaps there is an entry you didn’t read, or an entry you may wish to re-read.

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